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Core/Packets: update CMSG_QUESTLOG_REMOVE_QUEST and enabled some ques…
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…t opcodes

Documentation used:
- These were tested in-game, you can start/accept a quest and abandon them properly.
- The enables are due to fixes Shauren did in regards to sending quest data.
- I found CMSG_QUESTLOG_REMOVE_QUEST due to mashing my "Abandon" button, it checks out (tested).
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DJScias committed Mar 14, 2015
1 parent 70364a6 commit 1f9855b
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Showing 6 changed files with 27 additions and 14 deletions.
13 changes: 5 additions & 8 deletions src/server/game/Handlers/QuestHandler.cpp
Expand Up @@ -373,16 +373,13 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData)
GetPlayer()->SwapQuestSlot(slot1, slot2);
}

void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemoveQuest& packet)
{
uint8 slot;
recvData >> slot;
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", packet.Entry);

TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot);

if (slot < MAX_QUEST_LOG_SIZE)
if (packet.Entry < MAX_QUEST_LOG_SIZE)
{
if (uint32 questId = _player->GetQuestSlotQuestId(slot))
if (uint32 questId = _player->GetQuestSlotQuestId(packet.Entry))
{
if (!_player->TakeQuestSourceItem(questId, true))
return; // can't un-equip some items, reject quest cancel
Expand Down Expand Up @@ -417,7 +414,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
}
}

_player->SetQuestSlot(slot, 0);
_player->SetQuestSlot(packet.Entry, 0);

_player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED, 1);
}
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5 changes: 5 additions & 0 deletions src/server/game/Server/Packets/QuestPackets.cpp
Expand Up @@ -433,3 +433,8 @@ void WorldPackets::Quest::QuestGiverAcceptQuest::Read()
_worldPacket >> QuestID;
StartCheat = _worldPacket.ReadBit();
}

void WorldPackets::Quest::QuestLogRemoveQuest::Read()
{
_worldPacket >> Entry;
}
10 changes: 10 additions & 0 deletions src/server/game/Server/Packets/QuestPackets.h
Expand Up @@ -417,6 +417,16 @@ namespace WorldPackets
int32 QuestID = 0;
bool StartCheat = false;
};

class QuestLogRemoveQuest final : public ClientPacket
{
public:
QuestLogRemoveQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUESTLOG_REMOVE_QUEST, std::move(packet)) { }

void Read() override;

uint8 Entry = 0;
};
}
}

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8 changes: 4 additions & 4 deletions src/server/game/Server/Protocol/Opcodes.cpp
Expand Up @@ -662,15 +662,15 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryTime, &WorldSession::HandleQueryTimeOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverAcceptQuest, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest );
DEFINE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestLogRemoveQuest, &WorldSession::HandleQuestLogRemoveQuest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTLOG_SWAP_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_QUEST_COMPLETION_NPCS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestNPCQuery );
Expand Down Expand Up @@ -1631,7 +1631,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
Expand Down
2 changes: 1 addition & 1 deletion src/server/game/Server/Protocol/Opcodes.h
Expand Up @@ -580,7 +580,7 @@ enum OpcodeClient : uint32
CMSG_QUESTGIVER_REQUEST_REWARD = 0xBADD,
CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x0A39,
CMSG_QUESTGIVER_STATUS_QUERY = 0x0A7B,
CMSG_QUESTLOG_REMOVE_QUEST = 0xBADD,
CMSG_QUESTLOG_REMOVE_QUEST = 0x04C3,
CMSG_QUESTLOG_SWAP_QUEST = 0xBADD,
CMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
CMSG_QUEST_POI_QUERY = 0x1B2A,
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3 changes: 2 additions & 1 deletion src/server/game/Server/WorldSession.h
Expand Up @@ -332,6 +332,7 @@ namespace WorldPackets
class QuestGiverRequestReward;
class QuestGiverQueryQuest;
class QuestGiverAcceptQuest;
class QuestLogRemoveQuest;
}

namespace Social
Expand Down Expand Up @@ -1102,7 +1103,7 @@ class WorldSession
void HandleQuestQueryOpcode(WorldPackets::Quest::QueryQuestInfo& packet);
void HandleQuestgiverCancel(WorldPacket& recvData);
void HandleQuestLogSwapQuest(WorldPacket& recvData);
void HandleQuestLogRemoveQuest(WorldPacket& recvData);
void HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemoveQuest& packet);
void HandleQuestConfirmAccept(WorldPacket& recvData);
void HandleQuestgiverCompleteQuest(WorldPackets::Quest::QuestGiverCompleteQuest& packet);
void HandleQuestgiverQuestAutoLaunch(WorldPacket& recvPacket);
Expand Down

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