Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Scripts/Deadmines: Fix #6624 Mr. Smite's event text, and phase switch…
…ing. * Fixes Mr. Smite announcing to instance once doors have been destroyed. * Add missing dialogue to encounter phases. * Now properly runs in front of his chest, kneels down and equips items, stands, and reengages like he's supposed to. * Fix weapon model for first phase when he switched to double axes.
- Loading branch information
Showing
4 changed files
with
128 additions
and
47 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
-- Add missing creature text for Mr. Smite in Deadmines. | ||
DELETE FROM creature_text WHERE entry=646; | ||
INSERT INTO creature_text (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES | ||
(646, 0, 0, 'You there, check out that noise!', 14, 0, 100, 0, 0, 5775, 1148, 2, 'smite SAY_ALARM1'), | ||
(646, 1, 0, 'We\'re under attack! Avast, ye swabs! Repel the invaders!', 14, 0, 100, 0, 0, 5777, 1149, 2, 'smite SAY_ALARM2'), | ||
(646, 2, 0, 'You landlubbers are tougher than I thought, I\'ll have to Improvise!', 12, 0, 100, 0, 0, 5778, 1344, 0, 'smite SAY_PHASE_1'), | ||
(646, 3, 0, 'D\'ah! Now you\'re making me angry!', 12, 0, 100, 0, 0, 5779, 1345, 0, 'smite SAY_PHASE_2'); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters