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Pets should face same direction as owner after follow.
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Fixes #8248
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MrSmite committed Nov 4, 2012
1 parent e587d8c commit 69377bc
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Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,6 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T &owner)

Movement::MoveSplineInit init(owner);
init.MoveTo(x,y,z);
init.SetFacing(i_target.getTarget());
init.SetWalk(((D*)this)->EnableWalking());
init.Launch();
}
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