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Core/Spells: Fixed Ignite talent getting removed by Ice Block
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Closes #138
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Shauren committed Jan 16, 2011
1 parent 98d3cc0 commit b28881f
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions src/server/game/Spells/SpellMgr.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -767,6 +767,9 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
// Amplify Magic, Dampen Magic
if (spellproto->SpellFamilyFlags[0] == 0x00002000)
return true;
// Ignite
if (spellproto->SpellIconID == 45)
return true;
break;
case SPELLFAMILY_PRIEST:
switch (spellId)
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