Skip to content

Commit

Permalink
Core/PacketIO: Fixed structure of SMSG_UPDATE_OBJECT CreateObject blo…
Browse files Browse the repository at this point in the history
…ck for objects on transports/vehicles
  • Loading branch information
Shauren committed Jun 7, 2013
1 parent bd6ea75 commit b77d6f5
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/server/game/Entities/Object/Object.cpp
Expand Up @@ -442,11 +442,11 @@ void Object::_BuildMovementUpdate(ByteBuffer* data, uint16 flags) const
ObjectGuid transGuid = self->m_movementInfo.t_guid;

data->WriteBit(transGuid[1]);
data->WriteBit(0); // Has transport time 2
data->WriteBit(hasTransportTime2); // Has transport time 2
data->WriteBit(transGuid[4]);
data->WriteBit(transGuid[0]);
data->WriteBit(transGuid[6]);
data->WriteBit(0); // Has transport time 3
data->WriteBit(hasTransportTime3); // Has transport time 3
data->WriteBit(transGuid[7]);
data->WriteBit(transGuid[5]);
data->WriteBit(transGuid[3]);
Expand Down

0 comments on commit b77d6f5

Please sign in to comment.