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Core/PacketIO: updated SMSG_DURABILITY_DAMAGE_DEATH (#24442)
- use RATE_DURABILITY_LOSS_ON_DEATH for death from falling - add note, that RATE_DURABILITY_LOSS_ON_DEATH doesn't change log message (cherry picked from commit a1831e0) # Conflicts: # src/server/game/Entities/GameObject/GameObject.cpp # src/server/game/Entities/Player/Player.cpp # src/server/game/Entities/Unit/Unit.cpp # src/server/game/Server/Packets/GameObjectPackets.h # src/server/game/Server/Protocol/Opcodes.cpp Co-authored-by: MitchesD <majklprofik@seznam.cz>
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