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Missing Text for Princess Poobah on Quest 'Message in a Bottle' Finished #20297

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ZenoX92 opened this issue Sep 9, 2017 · 1 comment
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@ZenoX92
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ZenoX92 commented Sep 9, 2017

Description:

Princess Poobah should say some text when quest 'Message in a Bottle' is finished.

Current behaviour:

Princess Poobah does not say anything.

Expected behaviour:

Princess Poobah should speak.

Branch(es):

3.3.5

TC rev. hash/commit:

TrinityCore rev. 9fa6885 2017-08-08 11:36:46 -0300 (3.3.5 branch) (Win64, Release, Static) (worldserver-daemon)

TDB version: 335.63

Operating system: Windows 7

@ZenoX92
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ZenoX92 commented Sep 9, 2017

Suggested Fix:

-- Princess Poobah
UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=2634;
DELETE FROM `smart_scripts` WHERE `entryorguid`=2634;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(2634,0,0,0,20,0,100,0,630,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Princess Poobah - On Quest \'Message in a Bottle\' Finished - Say Line 0");
DELETE FROM `creature_text` WHERE `CreatureID`=2634;
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
(2634,0,0,"Thank you again for your aid. May the wind always be at your back during your travels.",12,0,100,2,0,0,765,0,"Princess Poobah");

Killyana pushed a commit that referenced this issue Sep 9, 2017
Aokromes pushed a commit to TrinityCoreLegacy/TrinityCore that referenced this issue Sep 12, 2017
Shauren pushed a commit that referenced this issue Aug 23, 2020
Closes #20297

(cherry picked from commit 401fd70)
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