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[HUNTER] (Pet) Crab ability - Pin #886
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Author: imnotyou |
Author: wiliusas |
Pin doesn't work properly. '''If your target is jumping and moving it gives the effect but the player can still move.''' |
This commit has nothing to do with Pin. Ability is still bugged. |
ENTER A PROPER REPORT DESCRIPTION HERE, AND CHOOSE WHICH COMPONENT YOUR TICKET BELONGS TO IN THE "COMPONENT" FIELD BELOW. FAILURE TO DO SO MEANS TICKET WILL BE CLOSED!
Did not know what's the component - database or what.
Hunter Pet ability, Pin, http://old.wowhead.com/spell=50245#comments , is an immobilization effect, lasting 4 seconds. The only difference between Pin and Web (Spider Pet ability) http://old.wowhead.com/spell=4167 (not counting web lasting 1 second longer), should be this: Web is ranged - can be used from up to 30 yards distance, while Pin is melee - your Pet has to be in melee range with the target to cast it. However, on TrinityCore there is one more difference, which is a bug: PIN IS A CHANNELED SPELL, while Web is working correctly - it's just an instant cast ability. Pin also shouldn't be channeled.
WHY Is THIS IMPORTANT? 2 main reasons:
Source:
http://www.youtube.com/watch?v=umetTVtTb2A&feature=related . Watch in full screen so that you can see the Pin debuff later. Freeze it at 3:09, and with pauses, quickly play/pause until the ending of 3:09, just before 3:10 - you can see that Pin debuff has appeared on the Rogue. Just after that until 3:13, you can see the Pet leaving the Rogue and coming back to the Hunter - but the Pin debuff REMAINS. At the end of 3:12, it appears on the top right corner of the Rogues debuffs. At 3:13, it's effect simply ends. It lasted slightly shorter than 4 sec, probably because of the Rogue talent Fleet Footed, which reduces movement impairing effect duration on him, but you can still see that Pin is NOT channeled - if it would be, then the Pet would break it by leaving melee range. And there's a few more places in the same video if you need to, just look for Pin - everywhere the Pet leaves the target after casting it.]
If you have any questions, write a comment.
Please, someone, fix this - simply (I hope) make it instant, not channeling...
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