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Core/Auras: Expanding functionality of SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to be able to take care of aura effects inside their handlers #12233

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merged 1 commit into from Jun 10, 2014

Commits on Jun 7, 2014

  1. Core/Auras: Expanding functionality of SPELL_GROUP_STACK_RULE_EXCLUSI…

    …VE_SAME_EFFECT to be able to take care of aura effects inside their handlers
    
    Currently handled:
    - SPELL_AURA_MOD_RESISTANCE_PCT
    - SPELL_AURA_MOD_STAT
    - SPELL_AURA_MELEE_SLOW
    - SPELL_AURA_MOD_MELEE_HASTE
    - SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
    
    Necessary to allow stack rules such as BoK/BoS/Bok-Drums and others to be all in a target with all of the aura effects, yet with only the 'highest' effect active
    Trisjdc committed Jun 7, 2014
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