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Tristeon

build License-MIT Discord

WIP Editor

Tristeon is an open-source game engine built for 2D tile-based games. It is designed to promote development efficiency, enabling quick prototyping and reducing game development time. The code architecture is designed to be easy to understand and maintain, so modifying the engine to fit your needs shouldn't be an issue.

Documentation

Tristeon's documentation is a combination of manually written and generated documentation files. The documentation is hosted on a separate website, which can be found here: https://tristeon.github.io/Tristeon/

Getting Started

Tristeon is still under very early development, but if you want to try out Tristeon, check our guide here: https://tristeon.github.io/Tristeon/home.html#building-the-project

Authors

Leon Brands [Website] [Github] [LinkedIn]

  • Engine architecture
  • Rendering
  • Physics
  • Audio
  • Editor
  • Documentation

Tristan Metz [Website] [Github] [LinkedIn]

  • Engine architecture
  • Editor

Contributors

José [Github]

  • GitHub Actions (Linux) bug fix

About

A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.

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