Handles:
- Canvas setup (and scaling it to the target window or canvas)
- B/W to 2-color shader (jam palettes)
- Very cheap audio
Documented + sumneko notations :)
Minimal setup example:
local nokia = require("nokia3310")
function love.load()
nokia.init()
end
function love.draw()
nokia.draw(function()
-- draw game in b/w here
end)
end