Skip to content

Commit

Permalink
PlayerNearFinale
Browse files Browse the repository at this point in the history
Prevented from firing if the finale has already started. (Just in case maps have wonky nav attribute placements)
  • Loading branch information
xanaguy committed Mar 17, 2022
1 parent c322d9b commit c404314
Show file tree
Hide file tree
Showing 8 changed files with 53 additions and 53 deletions.
12 changes: 6 additions & 6 deletions root/scripts/talker/biker.txt
Original file line number Diff line number Diff line change
Expand Up @@ -6242,7 +6242,7 @@ Response L4D1SurvivorNearFinaleBiker
}
Rule L4D1SurvivorNearFinaleBiker
{
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response L4D1SurvivorNearFinaleBiker
Expand All @@ -6258,15 +6258,15 @@ Response L4D1PlayerNearFinaleC7M3Biker
}
Rule L4D1PlayerNearFinaleC7M3Biker
{
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker Ismapc7m3_port AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker Ismapc7m3_port AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response L4D1PlayerNearFinaleC7M3Biker
}

Rule L4D1SurvivorFinaleAheadC9M2Biker
{
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker IsCrashCourse2 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker IsCrashCourse2 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0,SaidCreshendoStartNear:1:0"
applycontexttoworld
Response NoResponse
Expand All @@ -6279,7 +6279,7 @@ Response L4D1PlayerNearFinaleC11M5Biker
}
Rule L4D1PlayerNearFinaleC11M5Biker
{
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker IsDeadAir5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker IsDeadAir5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response L4D1PlayerNearFinaleC11M5Biker
Expand All @@ -6292,15 +6292,15 @@ Response L4D1PlayerNearFinaleC12M5Biker
}
Rule L4D1PlayerNearFinaleC12M5Biker
{
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker IsBloodHarvest5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsWorldTalkBiker IsBloodHarvest5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0,WarnMegaMob:1:60,SaidSpecialWarn:1:30"
applycontexttoworld
Response L4D1PlayerNearFinaleC12M5Biker
}

Rule L4D1PlayerNearFinaleC14M2Biker
{
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsLastStand2 IsWorldTalkBiker AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsBiker IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkBiker IsNotIncapacitated IsLastStand2 IsWorldTalkBiker AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand Down
14 changes: 7 additions & 7 deletions root/scripts/talker/coach.txt
Original file line number Diff line number Diff line change
Expand Up @@ -12413,15 +12413,15 @@ Response SurvivorNearFinaleCoach
}
Rule SurvivorNearFinaleCoach
{
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleCoach
}

Rule SurvivorNearFinaleC1M4Coach
{
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach ismap_c1m4_atrium AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach ismap_c1m4_atrium AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand All @@ -12435,7 +12435,7 @@ Response SurvivorNearFinaleC2M5Coach
}
Rule SurvivorNearFinaleC2M5Coach
{
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach ismap_c2m5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach ismap_c2m5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleC2M5Coach
Expand All @@ -12447,31 +12447,31 @@ Response SurvivorNearFinaleC3M4Coach
}
Rule SurvivorNearFinaleC3M4Coach
{
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach ismapc3m4_plantation AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach ismapc3m4_plantation AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleC3M4Coach
}

Rule SurvivorNearFinaleC4M5Coach
{
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach isc4m5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach isc4m5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
}

Rule SurvivorNearFinaleC5M5Coach
{
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach IsMapc5m5_bridge AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach IsMapc5m5_bridge AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
}

Rule SurvivorNearFinaleC6M3Coach
{
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach Isc6m3_port AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsCoach IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkCoach IsNotIncapacitated IsWorldTalkCoach Isc6m3_port AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand Down
14 changes: 7 additions & 7 deletions root/scripts/talker/gambler.txt
Original file line number Diff line number Diff line change
Expand Up @@ -12378,15 +12378,15 @@ Response SurvivorNearFinaleGambler
}
Rule SurvivorNearFinaleGambler
{
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleGambler
}

Rule SurvivorNearFinaleC1M4Gambler
{
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler ismap_c1m4_atrium AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler ismap_c1m4_atrium AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand All @@ -12398,7 +12398,7 @@ Response SurvivorNearFinaleC2M5Gambler
}
Rule SurvivorNearFinaleC2M5Gambler
{
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler ismap_c2m5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler ismap_c2m5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleC2M5Gambler
Expand All @@ -12410,7 +12410,7 @@ Response SurvivorNearFinaleC3M4Gambler
}
Rule SurvivorNearFinaleC3M4Gambler
{
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler ismapc3m4_plantation AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler ismapc3m4_plantation AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleC3M4Gambler
Expand All @@ -12423,23 +12423,23 @@ Response SurvivorNearFinaleC4M5Gambler
}
Rule SurvivorNearFinaleC4M5Gambler
{
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler isc4m5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler isc4m5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleC4M5Gambler
}

Rule SurvivorNearFinaleC5M5Gambler
{
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler IsMapc5m5_bridge AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler IsMapc5m5_bridge AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
}

Rule SurvivorNearFinaleC6M3Gambler
{
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler Isc6m3_port AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsGambler IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkGambler IsNotIncapacitated IsWorldTalkGambler Isc6m3_port AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand Down
14 changes: 7 additions & 7 deletions root/scripts/talker/manager.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5031,7 +5031,7 @@ Response L4D1SurvivorNearFinaleManager
}
Rule L4D1SurvivorNearFinaleManager
{
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response L4D1SurvivorNearFinaleManager
Expand All @@ -5044,7 +5044,7 @@ Response L4D1PlayerNearFinaleC7M3Manager
}
Rule L4D1PlayerNearFinaleC7M3Manager
{
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager Ismapc7m3_port AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager Ismapc7m3_port AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response L4D1PlayerNearFinaleC7M3Manager
Expand All @@ -5057,15 +5057,15 @@ Response L4D1SurvivorFinaleAheadC8M5Manager
}
Rule L4D1SurvivorFinaleAheadC8M5Manager
{
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager IsNoMercy5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager IsNoMercy5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response L4D1SurvivorFinaleAheadC8M5Manager
}

Rule L4D1SurvivorFinaleAheadC9M2Manager
{
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager IsCrashCourse2 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager IsCrashCourse2 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0,SaidCreshendoStartNear:1:0"
applycontexttoworld
Response NoResponse
Expand All @@ -5079,7 +5079,7 @@ Response L4D1SurvivorFinaleAheadC11M5Manager
}
Rule L4D1SurvivorFinaleAheadC11M5Manager
{
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager IsDeadAir5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsWorldTalkManager IsDeadAir5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response L4D1SurvivorFinaleAheadC11M5Manager
Expand All @@ -5092,15 +5092,15 @@ Response L4D1PlayerNearFinaleC12M5Manager
}
Rule L4D1PlayerNearFinaleC12M5Manager
{
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsBloodHarvest5 IsWorldTalkManager AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsBloodHarvest5 IsWorldTalkManager AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0,WarnMegaMob:1:60,SaidSpecialWarn:1:30"
applycontexttoworld
Response L4D1PlayerNearFinaleC12M5Manager
}

Rule L4D1PlayerNearFinaleC14M2Manager
{
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsLastStand2 IsWorldTalkManager AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsManager IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkManager IsNotIncapacitated IsLastStand2 IsWorldTalkManager AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand Down
12 changes: 6 additions & 6 deletions root/scripts/talker/mechanic.txt
Original file line number Diff line number Diff line change
Expand Up @@ -13000,15 +13000,15 @@ Response SurvivorNearFinaleMechanic
}
Rule SurvivorNearFinaleMechanic
{
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleMechanic
}

Rule SurvivorNearFinaleC1M4Mechanic
{
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic ismap_c1m4_atrium AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic ismap_c1m4_atrium AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand All @@ -13021,7 +13021,7 @@ Response SurvivorNearFinaleC2M5Mechanic
}
Rule SurvivorNearFinaleC2M5Mechanic
{
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic ismap_c2m5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic ismap_c2m5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleC2M5Mechanic
Expand All @@ -13034,23 +13034,23 @@ Response SurvivorNearFinaleC3M4Mechanic
}
Rule SurvivorNearFinaleC3M4Mechanic
{
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic ismapc3m4_plantation AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic ismapc3m4_plantation AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response SurvivorNearFinaleC3M4Mechanic
}

Rule SurvivorNearFinaleC4M5Mechanic
{
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic isc4m5 AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic isc4m5 AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
}

Rule SurvivorNearFinaleC5M5Mechanic
{
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic IsMapc5m5_bridge AutoIsNotScavenge AutoIsNotSurvival
criteria ConceptPlayerNearFinale IsNotCoughing IsMechanic IsNotSaidFinaleAhead NotInCombat IsTalk IsTalkMechanic IsNotIncapacitated IsWorldTalkMechanic IsMapc5m5_bridge AutoIsNotScavenge AutoIsNotSurvival _auto_NotFinaleStarted
ApplyContext "SaidFinaleAhead:1:0"
applycontexttoworld
Response NoResponse
Expand Down
Loading

0 comments on commit c404314

Please sign in to comment.