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Implement/fix "viewmodel_offset_x/y/z" cvars #300

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cintlex opened this issue Aug 18, 2022 · 3 comments
Open

Implement/fix "viewmodel_offset_x/y/z" cvars #300

cintlex opened this issue Aug 18, 2022 · 3 comments

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@cintlex
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cintlex commented Aug 18, 2022

Suggestion

I'm not sure if this fits in with the "Cvar changes suggestions", but CS:GO has 3 viewmodel commands that change the position of the viewmodels axis's to make the viewmodel further/closer, lower/higher, etc. This can benefit people who don't want the weapon up high, so it is out of the way
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@Derpduck
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These commands already exist, but are simply hidden so cannot be used currently.

@cintlex
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cintlex commented Aug 19, 2022

Will they ever be unhidden?

@cintlex cintlex changed the title Add CS:GO's "viewmodel_offset_x/y/z" cvars Unprivate CS:GO's "viewmodel_offset_x/y/z" cvars Aug 19, 2022
@KcHNST
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KcHNST commented Aug 23, 2022

Not only are they hidden, they never worked to begin with.
ValveSoftware/Source-1-Games#3604

@Treescrub Treescrub changed the title Unprivate CS:GO's "viewmodel_offset_x/y/z" cvars Implement/fix "viewmodel_offset_x/y/z" cvars Sep 22, 2022
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