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[L4D2] viewmodel_offset_x y z ConVars are broken #3604

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ghost opened this issue Jun 29, 2021 · 0 comments
Open

[L4D2] viewmodel_offset_x y z ConVars are broken #3604

ghost opened this issue Jun 29, 2021 · 0 comments

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@ghost
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ghost commented Jun 29, 2021

They just don't do anything. It would be really nice if you could customize the viewmodel position to not take up so much of the screen.

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