What's new:
- Implement #7. Now it's possible to chose gpu device for shaderball preview rendering. To activate gpu it's needed to disable
use_osl
(setuse_osl = 0
) on theconfig.ini
file and setuse_gpu = 1
in the same file - Fix #11. Proper mesh names outputs in statistics log
- Fix #16.
pbrMetallicRoughness
material from Softimage GLTF addon now properly render occlusion. It extract and use only R-channel of the texture - Fix #17. Previously the render is crashed when try to render strands, generated by almost all addons (Cob Web, ns_SpiderWeb, ns_Raygun, LK Lightning and so on). Now all renders prefect
- Add support of the strands size attribute. If it does not defined, then the render use point size attribute. If
StrandSize
exists, then the render interpolate the array values of this attribute along the strand length. Also add new ICE compoundSet Strand Profile
for setup strand size by f-curve
RemoveTip Prop
property from poincloud custom property. Because it is not required anymore. Strand profile should be setup by using ICE attribute - Fix bug with baking. In some scenarios it baked into the wrong object
- Fix empty render result for AOV passes