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Will help auto create a material for blender that automaticly sets up the material masking. Minor manual tweaks are still needed to the material for accuracy though

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Turk645/Cyberpunk-2077-Material-Importer-for-Blender

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Cyberpunk Material Importer

This is a simple import script that will attempt recreate the material on the current actively selected mesh. Minor manual tweaks are still needed to the material for better accuracy.

Prerequisites

  • A recent version of CP77Tools
  • The entire base\surfaces\ directory uncooked to png format
  • All mltemplates in those directories extracted to json using the cr2w -c function
  • The mlsetup setup of your choice also -c extracted
  • The required mlmask and its content uncooked to png
  • Mesh must already have a material and have a standard Principled BSDF shader on it

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Will help auto create a material for blender that automaticly sets up the material masking. Minor manual tweaks are still needed to the material for accuracy though

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