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Wi-Fi controlled tank project. Used by EPS-32-Cam, Arduino Nano, ESP-8266 and Unity game engine.

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Wi-Fi-controlled tank project

What is used for the project:

  • ESP-32-Cam board for Wi-Fi communication📡 and camera operation 🎥.
  • Arduino Nano for motor control 🕹️ and sensor processing 🌡️.
  • Android device 📱 with control terminal (application on Unity game engine).

If you want to know😎:

  • How I made this project 🛠️?
  • How to improve range and reliability of Wi-Fi connection on ESP-32 🚀?
  • How to receive MJPEG streams in Unity 📺?
  • Is there a difference between HTTP, WebSocket and SSE protocols for remote control?
  • Increase the FPS on the ESP-32 camera and configure it properly 🚀.
  • How to implement error protection during remote control ❌?
  • Learn about the interesting bugs like: antenna on the ESP-32, I2C arduino, EPS-32 and GPIO0 pin 🐞.
  • How to do remote control with low latency ⏱️.
  • How to achieve power stability for RC vehicles ⚡?
  • See an example of a working tank on these technologies with cool pictures 🖼️.

Read my article. There I wrote all my experiences in building the tank. I really hope it helps and inspires someone to create cool stuff 😉.

Circuit diagram of the tank

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Wi-Fi controlled tank project. Used by EPS-32-Cam, Arduino Nano, ESP-8266 and Unity game engine.

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