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We may have found the reason why some users report mysterious misbehaviours that I can't replicated on my rigs.
On net-lisias-ksp/AviationLights#4 , I apparently fixed one of these mysterious misbehaviours and, well, if AL could misbehave due the Update being called outside the intended Scene, then TweakScale may also.
I'm wondering if using the PartModule's OnUpdate would be a better idea, as hopefully it could handle this mess for us - or perhaps not, but I need to check first if the TweakScale's Update is being called outside the intended scenes (I'm betting it is).
The text was updated successfully, but these errors were encountered:
Oukey,
We may have found the reason why some users report mysterious misbehaviours that I can't replicated on my rigs.
On net-lisias-ksp/AviationLights#4 , I apparently fixed one of these mysterious misbehaviours and, well, if AL could misbehave due the
Update
being called outside the intended Scene, then TweakScale may also.I'm wondering if using the
PartModule
'sOnUpdate
would be a better idea, as hopefully it could handle this mess for us - or perhaps not, but I need to check first if the TweakScale'sUpdate
is being called outside the intended scenes (I'm betting it is).The text was updated successfully, but these errors were encountered: