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As a result, the address is found inside FFrame::OutParms (which is a linked list) instead of the Locals. You can iterate over it with Out->NextOutParm and, in theory the address should locate in one of the Out->PropAddr. In your case, I think it should be the first one.
Branch or Release
UE4SS - v3.0.1 Beta #0 - Git SHA #666b477
UE4SS Build Configuration: Game__Shipping__Win64 (MSVC)
Game and Engine Version
Palworld Dedicated Server build #14342103
Palworld v0.2.4.0
UE 5.2.1
Describe the bug
When trying to use reflection to grab the data from a TArray function parameter,
Num()
returns 0 elementsMods directory
ArrayBug.zip
To Reproduce
Steps to reproduce the behavior:
Compile and package a BP mod with the following:
In UE4SS debugging tools console, you can see
Iterating TArray of Length 0
and no actual elements are printedExpected behavior
Console should print
Iterating TArray of Length 4
followed byElem1
,Elem2
,Elem3
andElem4
Desktop (please complete the following information):
Additional context
Original Discord conversation
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