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Merge pull request #23 from UNSWComputing/kenji-offnao-description
Kenji offnao description
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@@ -5,6 +5,6 @@ Tools | |
.. toctree:: | ||
:maxdepth: 2 | ||
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offnao | ||
offnao/index | ||
vatnao | ||
vatnao_legacy |
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######## | ||
Overview | ||
######## | ||
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.. figure:: /draw.io/overview_tab.png | ||
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#. :ref:`field_view` | ||
#. :ref:`cc_top_image` | ||
#. :ref:`cc_bot_image` | ||
#. :ref:`bb_variables` | ||
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.. _field_view: | ||
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********** | ||
Field View | ||
********** | ||
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Field View shows many things that our robot knows about the world and shows behaviour intentions. | ||
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.. _robot_pose: | ||
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Robot Pose | ||
########## | ||
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Robot Pose and Covariance is displayed using a pacman-like symbol. | ||
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.. figure:: /images/pose.png | ||
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**θ** indicates one standard deviation of the robot's heading both in clockwise and anticlockwise direction. | ||
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The covariance ellipse indicates how accurately the position of the robot is known. | ||
If a covariance ellipse is close to a circle, the robot is unaware of its position equally in all directions, but if | ||
the covariance ellipse is stretched along one of it's axes, the robot knows its position well along the short axis, but not along the long axis. | ||
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.. tip:: | ||
If the pacman's mouth is wide open, it is highly unsure of its heading. | ||
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.. tip:: | ||
Covariance ellipses are used commonly in robot kalman filters, so search google to learn more. | ||
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My Pose | ||
******* | ||
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My pose is the pose hypothesis used in behaviours, and can be identified by a :ref:`robot_pose` symbol with a **white ellipse**. | ||
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.. figure:: /images/my_pose.png | ||
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My Pose Hypotheses | ||
****************** | ||
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All the robot pose hypotheses are **yellow**, and use the :ref:`robot_pose` symbol. | ||
The **brush thickness** of the covariance ellipse is the **weight of hypothesis**. | ||
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.. figure:: /images/hypotheses.png | ||
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The left and right hypotheses in the image have 1.0 and 0.03 weight respectively. | ||
The right hypotheses has an extremely small brush thickness that ends up almost invisible. | ||
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.. _teammate_pose: | ||
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Teammate Pose | ||
************* | ||
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Teammate's pose is shown in its corresponding :ref:`color`, and uses the :ref:`robot_pose` symbol. | ||
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.. _ball: | ||
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Ball Position and Velocity | ||
########################## | ||
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======= =========================== | ||
Element Description | ||
======= =========================== | ||
Dot Ball Position | ||
------- --------------------------- | ||
Ellipse Position Covariance Ellipse | ||
------- --------------------------- | ||
Line Ball Velocity | ||
======= =========================== | ||
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The direction of the line from the ball, is the direction it is moving. | ||
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.. tip:: | ||
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The length of the line is how far the ball would travel over **one second** if the ball travelled at constant | ||
velocity. | ||
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EgoBall | ||
******* | ||
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EgoBall is shown in **yellow**, and use the :ref:`ball` symbol. | ||
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.. figure:: /images/egoball.png | ||
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TeamBall | ||
******** | ||
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TeamBall is shown in **black**, and use the :ref:`ball` symbol as below, | ||
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.. figure:: /images/teamball.png | ||
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Teammate's Ball | ||
*************** | ||
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A teammate's ball is shown in its corresponding :ref:`color`, and uses the :ref:`ball` symbol. | ||
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.. _color: | ||
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Color | ||
##### | ||
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A teammate's color is | ||
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* **red** if **playing** the ball | ||
* **blue** if **assisting** | ||
* otherwise, depends on it's :ref:`positioning` | ||
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.. _positioning: | ||
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Positioning | ||
########### | ||
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Positionings are defined in ``robot/utils/PositioningDefs.hpp``. | ||
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================================================ ======= ====== | ||
Positioning Color Letter | ||
================================================ ======= ====== | ||
POSITIONING_NONE black NA | ||
POSITIONING_AGAINST_KICKING_TEAM_SUPPORTER magenta F | ||
POSITIONING_AGAINST_KICKING_TEAM_DEFENDER black D | ||
POSITIONING_AGAINST_KICKING_TEAM_UPFIELDER cyan U | ||
POSITIONING_FIND_BALL_FINDER gray FB | ||
POSITIONING_AGAINST_DRIBBLE_TEAM_RIGHT_SUPPORTER white RS | ||
POSITIONING_AGAINST_DRIBBLE_TEAM_SHOOTER cyan SH | ||
POSITIONING_AGAINST_DRIBBLE_TEAM_LEFT_SUPPORTER magenta LS | ||
POSITIONING_AGAINST_DRIBBLE_TEAM_SWEEPER black SW | ||
================================================ ======= ====== | ||
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Positioning Letter | ||
################## | ||
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The letter above a :ref:`teammate_pose` indicates it's positioning, as listed in :ref:`positioning`. | ||
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Player Number | ||
############# | ||
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The number below a :ref:`teammate_pose` indicates it's player number. | ||
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Teammate WalkingTo | ||
################## | ||
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The position of where a teammate robot is moving to when anticipating or in global find ball | ||
is shown with a **50% opacity** :ref:`teammate_pose` symbol. | ||
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Robot Observations | ||
################## | ||
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Visual robot observations are shown using a **green** :ref:`robot_pose` symbol. | ||
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.. figure:: /images/obstacle.png | ||
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Observed Balls | ||
############## | ||
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Balls directly from the vision module are shown as an **orange dot**, as below | ||
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.. figure:: /images/ball_obs.png | ||
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Observed Field Features | ||
####################### | ||
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Observed T-Junctions and corners are displayed using **black**, as below | ||
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.. figure:: /images/ff_obs.png | ||
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Observed centre-circle is displayed with **orange** if the orientation is known or **red** otherwise. | ||
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.. figure:: /images/cc_obs.png | ||
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Observed field lines are displayed in **red**. | ||
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Ball Manoeuvre | ||
############## | ||
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A robot's ball manouevre intention is displayed using a colored sector extending | ||
from the ball's current location to the target ball location (indicated with a **pink** dot) | ||
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**Green** cone indicates a **kick**, while **blue** indicates a **dribble** intention. | ||
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The centre angle of the sector indicates the heading accuracy that must be achieved for the robot to execute the manoeuvre when lining up with the ball. | ||
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The radius of the sector may be finite or infinite. A finite radius indicates that the robot will try and control its kick strength to aim for a certain field coordinate, | ||
while an infinite radius indicates that the robot will try and kick the ball in the direction of the sector with maximum power. | ||
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A maximum power kick towards the opponent goal: | ||
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.. figure:: /images/ball_manouevre.png | ||
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A dribble towards the opponent goal box: | ||
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.. figure:: /images/ball_manouevre_dribble.png | ||
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A controlled power kick towards the opponent goal box: | ||
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.. figure:: /images/ball_manouevre_soft.png | ||
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.. note:: | ||
Dribble strength is **not** controllable | ||
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Anticipate Position | ||
################### | ||
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The intended anticipate position of a robot that is executing an Anticipate or TeamFindBall skill is visualised using a grey | ||
:ref:`robot_pose`, as below. The heading variance of the pie-shape indicates the acceptable heading error once the robot is at its | ||
anticipate position. | ||
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.. figure:: /images/anticipate_position.png | ||
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