Connect to File Transfer Client in Unity #17
Merged
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Changelog
Known Issues
Exception in thread "main" java.lang.NoClassDefFoundError: javax/xml/bind/annotation/XmlSchema
. This seems to be a bug with Unity and can be fixed by following this stack overflow solution.pickFirst
mentioned in android getting error at run time More than one file was found with OS independent path 'lib/x86/libjsc.so'聽wonday/react-native-pdf#432. However, this might indicate underlying issues with how dependencies are imported.Notes for Reviewer
This is again a gigantic PR 馃槩 but most files are just dependency binaries 馃. You can focus on:
Boardless/Assets/Scripts/FirebaseServices.cs
: code for interacting with Firestore database and file StorageBoardless/Assets/Scenes/FirebaseServicesTest.unity
: a basic scene for quickly testing FirebaseServicesBoardless/Assets/Plugins/Android/launcherTemplate.gradle
: workarounds for known issuesBoardless/Assets/Plugins/Android/gradleTemplate.properties
:Android Resolver Properties
wants to have this file once I added the above grade config, not sure why but okayBoardless/ProjectSettings/ProjectSettings.asset
: Android bundle identifier.Boardless/Assets/google-services.json
: Firebase constantsBoardless/Assets/Plugins/Android/Firebase.androidlib/res/values/google-services.xml
Generated using
Assets/Firebase/Editor/generate_xml_from_google_services_json.py -i Assets/google-services.json -o Assets/Plugins/Android/Firebase.androidlib/res/values/google-services.xml
Why the Delay?