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Lincubator

Ulysses Wu edited this page Mar 16, 2022 · 6 revisions

Lincubator is a moc/moc3 to cmo3 decompiler.

Currently, I use Lincubator to offer moc/moc3 -> cmo3 conversion as a paid service.

If you need Lincubator service, send an e-mail to me.

You have to read this page carefully, and then prepare such materials:

  • The moc/moc3 file alongside with *.json files and textures
  • The corresponding PSD files with layered images
  • Some information to prove you own the copyright of this moc/moc3

About the PSD file: It's not required by Lincubator, but I need this to believe you own the copyright of this moc/moc3. You can watermark the PSD file and/or shrink canvas size, but it must be layered just like the model parts.

The typical scenarios for Lincubator: You ordered a Live2D model from some modeler, but you didn't get the cmo3 file, and now you want to make some modifications, add some motions/animations or parameters.

Notice

The recovered cmo3 will contain "Lincubator" in its metadata. It won't affect the exported moc3 file.

The recovered cmo3 can be edited freely, and then exported to moc3 again.

The cmo3 will not be 100% same as your original cmo3 project:

  • Deformer Path in original cmo3 can not be recovered, but the deformation won't be affected.
  • All metadata in original cmo3 is lost, such as ArtMesh names, parameter groups etc.
  • The recovered cmo3 has no associated PSD, if you want to edit the art, you might have to edit it on the texture.
  • However, you can also add a new PSD and Texture Atlas into the project and replace the old art with the new one from new PSD.

You should have a look at https://github.com/Dual-Vector-Foil/Amizin first to see how the recovered cmo3 looks like.

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