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File path related fixes and improvements. #946

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merged 1 commit into from
May 29, 2022

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VladiStep
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@VladiStep VladiStep commented May 29, 2022

Description

  1. Fixed bug when sometimes UTMT tries to access one of system folders instead of the app folder.
  2. Fixed the following scripts: "ImportShaderData.csx", "FindUnknownFunctions.csx".
  3. Some of System.IO class references are simplified (e.g. System.IO.Path -> Path).
  4. All the scripts that are modifying textures create "Packager" folder in UTMT folder.
  5. GML cache load and save methods use Path.Combine() instead of Path.Join() for consistency with other code.

Closes #690, closes #943.

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@Grossley Grossley merged commit e37faa1 into UnderminersTeam:master May 29, 2022
@VladiStep VladiStep deleted the appPathFix branch May 29, 2022 15:52
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