You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
EditorVR mostly works in tbe 2017.2 beta, but there is a UI bug that prevents you from getting any use out of it. This will be fixed shortly, though I'm not sure if it will make it into the next beta. I will reply to this issue as soon as we have working 2017.2 support.
In the meantime, please do go download the experimental 5.6 release and give EVR a try!
The 2017.2 beta release notes say "EditorVR is now supported without need of a custom build (still requires separate download)."
But when I add the latest Unity package downloaded from https://github.com/Unity-Technologies/EditorVR/releases I get a warning about needing a custom Unity build.
The docs still imply a custom build is needed. It would be useful if they could be updated to explain how to get EditorVR working in the 2017.2 beta.
The text was updated successfully, but these errors were encountered: