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Unity Technologies

Unity Technologies

MonoDevelop.Debugger.Soft.Unity

forked from Tak/MonoDevelop.Debugger.Soft.Unity

Soft debugger client for Unity

Updated April 17, 2014

mono

forked from mono/mono

Mono open source ECMA CLI, C# and .NET implementation.

Updated

Python 4 511

buildbot

forked from buildbot/buildbot

Python-based continuous integration testing framework; send pull requests for your patches!

Updated

Java 0 1

android-jni-bridge

forked from bitter/android-jni-bridge

Updated

monodevelop

forked from Tak/monodevelop

MonoDevelop

Updated

ios-deploy

forked from phonegap/ios-deploy

Install and debug iPhone apps from the command line, without using Xcode

Updated

UnityTestTools

Unity test tools

Updated

VersionControlPlugins

Perforce and SVN plugins for Unity

Updated

ReferenceRewriter

Make it easy to rewrite references of .net assemblies.

Updated

boo-md-addins

forked from Tak/boo-md-addins

MonoDevelop addins for Boo-based languages

Updated

debugger-libs

forked from mono/debugger-libs

Debugger libraries

Updated

gradle

forked from gradle/gradle

A powerful build system for the JVM

Updated

Perl 0 1

krait-signal-handler

forked from bitter/krait-signal-handler

Updated

boo-extensions

forked from bamboo/boo-extensions

Useful extensions, macros and attributes to the boo programming language.

Updated

cecil

forked from lucasmeijer/cecil

Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.

Updated

unityscript

forked from bamboo/unityscript

A JavaScript implementation based on the Boo programming language.

Updated

boo

forked from bamboo/boo

The Boo Programming Language.

Updated

monobuildtools

Updated

SigningHelper

Utility for signing and verifying arbitrary files using .NET signing keys

Updated

glsl-optimizer

forked from aras-p/glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

Updated

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