Scriptable Render Loop
Unity debugging support for VS Code
Author VR in VR - See blog post for supporting downloads:
High Level API Components for Runtime NavMesh Building
Mono open source ECMA CLI, C# and .NET implementation.
Unity new code review and collaboration tool
Post Processing Stack
Editor tool for viewing and debugging asset bundle contents before and after builds
Compiler infrastructure and toolchain library for WebAssembly, in C++
A CSS Parser for .NET. It's BADA55!
Curl is a tool and libcurl is a library for transferring data with URL syntax, supporting FTP, FTPS, HTTP, HTTPS, GOPHER, TFTP, SCP, SFTP, TELNET, DICT, LDAP, LDAPS, FILE, IMAP, SMTP, POP3, RTSP and RTMP. libcurl offers a myriad of powerful features
Input prototype revealed here: https://blogs.unity3d.com/2016/04/12/developing-the-new-input-system-together-with-you/
Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.
Unity's fork of Buildbot, a Python-based continuous integration testing framework!
The .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.
Unity Ads SDK 2.0 for Android
Unity Ads SDK 2.0 for iOS
Salt Stack formula to manage Sensu.
A dynamic, loose octree implementation for Unity written in C#
Validation package for the package manager
A subset of CSS (specifically flex-box) re-implemented as a stand alone project for use primarily on mobile. Used by react-native
Powerful .NET library for benchmarking
Brotli compression format
This repo contains CoreRT, a .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying .NET Native compiler toolchain.