Releases: Unity-Technologies/GenericFrameRecorder
Releases · Unity-Technologies/GenericFrameRecorder
v0.2 - QA build
introducing Animation recorder
various fixes.
Asset store release v0.1
Package released to the asset store, version: 0.1.170912-10
Asset store release RC2
- tidied stuff up and added user manual
- added about box with
- general bug fixes
- added an option for automatic bitrate selection for mp4 and webm
Asset store release RC1
1st release candidate for Asset Store inclusion.
Two packages are included in this release:
- Recorder.unitypackage : contains the minimal set that comprises the generic recorder framework and includes a basic image sequence recorder.
- Recorder(full).unitypackage : contains the generic recorder framework also, but in addition is includes FrameCapturer project.
both packages are stand alone and self sufficient.
Asset store release Alpha, build 8
bug fixing.
Alpha 1, build 7
- Added vertical flip settings in editor for CBRendertextureEditor
- Fixed Time management regession where output was at incorrect frame rate (in Constant fps mode)
Alpha 1, build 6
Time management related fixes.
Alpha 1, build 5
various stability fixes.
Alpha 1, build 4
bug fixes.
Frame Capturer working properly now inside Frame Recorder
Alpha 1, build 2
Added auto-detection of FrameCapturer package that, when detected, will unpackaged the integration scripts for use of FrameCapturer within the Generic Frame Recorder environment,