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CHANGELOG.md

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CHANGELOG

2023 - 03 - 03 - 2022.2

Version Tag : 2021.2.6f1

  • Updated Unity to 2021.2.6f1

  • Updated HDRP/VFX to 14.0.6

  • Fixes and Changes:

    • MainMenu / Spaceship Scene adjustments
    • Adjusted MainMenu - Galaxy.vfx Position Mode of Galaxy Stars system
    • Adjusted Cloud Diffuse Volume to be in range of the effects (resolved the issue of a pink tint)
    • Embedded external packages
    • Update VFXVolumeMixerEditor.cs (Obsolete API, adjusted according new changes)
    • Change from Overlay to ToolbarOverlay class (in SceneViewToolbar.Overlays.cs) as Overlay class is marked as internal
    • Update RigManager.cs
    • Changed RT Depth buffer format to resolve errors on Metal
    • Adjusted Alert Playable in order not to throw Null Reference Exception
    • Rebaked lighting
    • Added scenes to level lists
    • Updated VFX shaders to use new integration
    • Removed some of the deprecated console commands from external packages (Physics.AutoSimulation)
    • Removed Cube .wire file which is empty hence warning(it did not have vertex/index data)
    • Adjusted some ShaderGraph to resolve implicit truncation warnings
  • Known Issues:

    • RefreshRate has deprecated API hence warnings when building player

2021 - 11 - 24 - First 2021.2 Version

Version Tag : 2021.2.0

  • Updated Unity to 2021.2.1f1
  • Updated HDRP/VFX to 12.1.1
  • Fixes and Changes:
    • Added Support for Upsampling methods as options
      • NVidia DLSS (Windows Only)
      • AMD FSR
      • Temporal AA Upsampling
      • Contrast-Adaptive Sharpen
      • Catmull-Rom
    • Added Lensflares through the walkthrough
  • Known Issues:
    • Particle Depth Collisions not working properly when rendering at < 100%
    • Jittering of the FPS Reticula Crosshair

2021 - 11 - 17 - LTS 2020.3 Version

Version Tag : 2020.3.0

  • Updated Unity to 2020.3.19f1

  • Updated HDRP/VFX to 10.6.0

  • Fixes and Changes:

    • Added Quality Settings : Low & Ultra
    • Updated Content to optimize/enhance based on quality settings
    • Updated Terminal Room to show outer space through a window
    • Updated Benchmark Mode to Display FPS Counter, and a Benchmark Report at the end
    • Benchmark also saves a HTML reports in Documents/SpaceshipDemo folder
    • VFX / Lighting polishing.

2021 - 02 - 17 - LTS 2020.2 Version

Version Tag : 2020.2.0

  • Updated Unity to 2020.2.4f1

  • Updated HDRP/VFX to 10.3.1

  • Fixes and Changes:

    • Rebuilt Lighting
    • Rebuilt VFX Graphs
    • Fixed Many Errors and Warnings
    • Fixed Animated Light Cookes (CustomRenderTexture)
    • Block Player input while in pause/toggle console

2021 - 02 - 08 - 2020.1 Update

Version Tag : 2020.1.1

  • Updated Unity to 2020.1.17f1

  • Updated HDRP/VFX to 8.3.1

  • Fixes and Changes:

    • Rebuilt Lighting
    • Rebuilt VFX Graphs
    • Fixed Lights with broken Cookie textures

2020 - 08 - 06 - 2020.1 Version

Version Tag : 2020.1.0

  • Updated Unity to 2020.1.0f1
  • Fixes and Changes:
    • Rebuilt Lighting
    • Rebuilt VFX Graphs

2020 - 08 - 06 - LTS 2019.4 Version

Version Tag : 2019.4.0

  • Updated Unity to 2019.4.3f1
  • Updated Timeline Package to 1.4.1
  • Added Benchmark Mode (Flyby Camera)
  • Fixes and Changes:
    • Rebuilt VFX Graphs
    • Small Fixes for macOS

2020 - 06 - 08 - Package Upgrade

Version Tag : 2019.3.3

  • Updated Unity to 2019.3.15f1
  • Updated HD Render Pipeline / VFX Graph to package 7.4.1
  • Updated Timeline Package to 1.3.0
  • Removed references to many unnecessary built-in modules
  • Removed reference to Recorder Package
  • Fixes and Changes:
    • Rebuilt VFX Graphs
    • Fixes Area Light meshes that were broken (always visible) while using 7.3.1
    • Updated Gameplay Ingredients

2020 - 02 - 03 - Content Update

Version Tag : 2019.3.2

  • Updated Unity to 2019.3.2f1
  • Updated HD Render Pipeline / VFX Graph to package 7.2.1
  • Fixes and Changes:
    • Major overhaul on Visual Effect Graphs, commented and removed workarounds
    • Work on physic assets (barrels, hanging cables)
    • Added more destruction during the attack / wrecked scene
    • Main Menu Postprocess and Glitch ornaments
    • Added Feature Sample Scenes
    • Enabled Editor Quick play mode (disabled Domain Reload on Play in Editor)
    • Memory improvements (Audio, fixed planar reflection huge VRAM allocation)
    • Better handling of the pause (pauses also sound and subtitles)
    • Re-enabled Attack music
    • Various tweaks and fixes

2020 - 02 - 12 - Update to HDRP/VFX 7.2.0

Version Tag : 2019.3.1

  • Updated HD Render Pipeline / VFX Graph to package 7.2.0
  • Fixes and Changes:
    • Removed UnityBall Duplicate FBX from project (is now available in HDRP package)
    • Removed Obsolete Settings Manager (prevented start in native resolution)
    • Updated Console Package

2020 - 01 - 30 - Updated project to Unity 2019.3

Version Tag : 2019.3.0

  • Updated all project to Unity 2019.3.0f6
  • Updated HD Render Pipeline / VFX Graph to package 7.1.8

Known Issues:

  • HDRP renders pitch-black on Linux Vulkan
  • Post-Processing Issues on macOS metal

2019 - 08 - 07 - Initial Release

Version Tag : 2019.2.0

  • Initial Project Release
  • Requires Editor : Unity 2019.2.0f1
  • Uses HD Render Pipeline 6.9.1-preview

Known Issues:

  • macOS build has trouble rendering SSAO
  • Visual Effect Issues with macOS/metal
  • HDRP renders pitch-black on Linux Vulkan