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Reflection probes shift to intense blue in bright environments #311

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NumaNumaNuma opened this issue Oct 1, 2019 · 1 comment
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@NumaNumaNuma
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When the room is really bright, the cubemaps turn blue. I've attached screenshots from the sample scene.

IMG_8289
IMG_8288

blue probes

Steps to reproduce:
Load up Environment Probes sample scene in a bright room.

@tdmowrer tdmowrer added the needsinvestigation Requires further investigation by Unity label Oct 6, 2019
@tdmowrer tdmowrer removed the needsinvestigation Requires further investigation by Unity label Nov 7, 2019
@tdmowrer
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tdmowrer commented Nov 7, 2019

Thanks for reporting. This appears to be an issue with ARKit, so there's not much we can do about it in ARFoundation.

I'll close this issue, but let me know if you have additional info on this.

@tdmowrer tdmowrer closed this as completed Nov 7, 2019
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