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When the room is really bright, the cubemaps turn blue. I've attached screenshots from the sample scene.
Steps to reproduce: Load up Environment Probes sample scene in a bright room.
The text was updated successfully, but these errors were encountered:
Thanks for reporting. This appears to be an issue with ARKit, so there's not much we can do about it in ARFoundation.
I'll close this issue, but let me know if you have additional info on this.
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When the room is really bright, the cubemaps turn blue. I've attached screenshots from the sample scene.
Steps to reproduce:
Load up Environment Probes sample scene in a bright room.
The text was updated successfully, but these errors were encountered: