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No reflection from enviroment and it is black #438

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kingkimohero69 opened this issue Apr 2, 2020 · 7 comments
Closed

No reflection from enviroment and it is black #438

kingkimohero69 opened this issue Apr 2, 2020 · 7 comments

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@kingkimohero69
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Hi everyone,
I am using Arfoundation 3.0.1 with Universal render pipeline and get a black reflection when using metallic in material whenever i increases metallic near 1, using android mi 9T to be specified,
Real environment probe does not work in android i think so i tried to disable it and used probe near my object and used baked lightmapping but it is still black.
I do not know what makes it like that.

@DavidMohrhardt
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Can you please post your Unity version, URP package version, and did you update your shaders https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@3.0/manual/ar-camera-background-with-scriptable-render-pipeline.html

@kingkimohero69
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kingkimohero69 commented Apr 2, 2020

@DavidMohrhardt yeah i did all that, unity :2019.3.0f3 ,URP :7.1.6
Can you guess where the problem could be?

@kingkimohero69
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I get this error whenever i am in preview with the object,
Integrate failed on Write Lighting Data job.

@kingkimohero69
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Solved,Thank you

@tdmowrer
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tdmowrer commented Apr 5, 2020

What was the solution?

@mraustinmiller
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@kingkimohero69 what was your solution to this issue?

@Mashimaro7
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Dude, it's so rude to just be like "Solved, thanks" and not tell anyone what the solution was lol

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5 participants