Skip to content

Latest commit

 

History

History
32 lines (15 loc) · 898 Bytes

README.md

File metadata and controls

32 lines (15 loc) · 898 Bytes

Boardgame AI Sample

Othello mini-game showing how to integrate a neural network into the gameplay loop to drive a boardgame opponent.

image info

Gameplay Idea

We want to code an opponent that can play our boardgame.

Our boardgame can be somewhat complex with specific rules and opponent interactions and difficulty curves.

image info

Runtime Inference

To solve this problem we leverage a small Neural Network.

It takes as input the board state.

After running inference we get for every position on the board a possible move with its corresponding probability to win as well as who is currently winning.

We use this to feedback into the gameplay loop

image info

Video Tutorial

IMAGE ALT TEXT HERE