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A categorized community-driven collection of high-quality awesome Unity dots assets, projects, and resources. Free assets and resources are prioritized over paid when possible.
Suggestions and contributions are always welcome! Make sure to read the contribution guidelines for more information before submitting a pull request.
Thanks to all the contributors, this wouldn't be possible without you!
- Entity Component System (ECS) “Megacity” walkthrough
- Data-Oriented Technology Stack (DOTS) and Megacity demo release
- Overview of physics in DOTS - Unite Copenhagen
- Converting scene data to DOTS - Unite Copenhagen
- Converting your game to DOTS - Unite Copenhagen
- Options for Entity interaction - Unite Copenhagen
- Introducing the new Input System - Unite Copenhagen
- Another playlist with some interesting DOTS tutorials
- Great youtube playlist for beginners on how to use DOTS. Has some very nice examples
- Creating A Spawning System With DOTS (ECS, Jobs, Burst Compiler)
- ComponentSystemSamples Unity GitHub
- https://docs.unity3d.com/Packages/com.unity.entities@latest
- https://gametorrahod.com/game-object-conversion-and-subscene/
- https://medium.com/@icex33/coping-with-change-in-unity3d-ecs-45422fff8dda
- https://medium.com/@leomontes_60748/how-to-implement-a-fluid-simulation-on-the-cpu-with-unity-ecs-job-system-bf90a0f2724f
- https://www.patrykgalach.com/2019/07/11/ecs-animations-in-unity/
- https://blog.phonesoftware.hu/weapon-handling-1.html
- https://learn.unity.com/course/dots-best-practices
- https://blog.unity.com/topic/dots
- https://community.amethyst.rs/t/archetypal-vs-grouped-ecs-architectures-my-take/1344?u=erlend_sh
- http://www.reedbeta.com/blog/data-oriented-hash-table/
- http://www.dataorienteddesign.com/dodmain/
- https://github.com/dbartolini/data-oriented-design
- UnityDOTS-Thesis - Bachelor's degree thesis on Unity DOTS architecture.
- UnityDOTS SpaceShoot - a Demo SpaceShoot on Unity DOTS architecture.