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Editor tool to replace GameObjects with Prefabs #168
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Created Editor tool to replace GameObject with Prefab
newly created Editor Tool to replace GameObject with Prefab |
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On Wed, Nov 11, 2020 at 9:56 AM, vishwah13 ***@***.***> wrote:
newly created Editor Tool to replace GameObject with Prefab
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if you don't want the Replaced object(Which is the prefab) to have the same Scale as Previous Object(the GameObject) then just remove this line inst.transform.localScale = go.transform.localScale; form ReplaceSelectedObject function on line 159 |
Hey @vishwah13, thanks. I'll review the PR shortly. |
I made a couple of tweaks to the script, and eliminated 90% of the comment which were very superfluous. |
That's great |
Created Editor tool to replace GameObject with Prefab
forum: https://forum.unity.com/threads/editor-tool-to-replace-gameobjects-with-prefabs.1003285/
Card: https://open.codecks.io/unity-open-project-1/decks/15/card/17s-editor-tool-to-replace-gameobjects-with-prefabs