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Release 1.9.0.5
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UnknownShadow200 committed Apr 1, 2018
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75 changes: 75 additions & 0 deletions Changelog.txt
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v 1.9.0.5
Added: Allow configuring heartbeat URL
Added: rope/lader collide type 7
Added: gb/lb copyall [map], which copies all custom blocks from given map
Improved: /os env preset alias for /os preset too
Improved: Allow using 3 and 6 char codes for hex colours.
Improved: Optimise /resizelvl to be twice-thrice as fast
Improved: Ignore colours for /team members, disallow creating two teams with same colour-stripped name
Improved: Bulk block sending for Countdown
Improved: Can use /pervisit and /perbuild on unloaded maps too
Improved: Optimised map sending to be quicker, less CPU
Fixed: /bind with source block being custom causing error
Fixed: /search blocks not including global blocks from console
Fixed: Make /os zone list actually worked
Fixed: Don't let you change /env on maps no perbuild access to (Thanks AndyFC)
Fixed: outdated sun colour if standing in a zone and someone changes env
Fixed: Should be able to use /fly when +fly in MOTD
Fixed: pyramid drawop sometimes having inaccurate count
Fixed: /ls start/end erroring on fresh servers

v 1.9.0.4
Added: /team list
Added: /zonemark
Added: Redesigned how zones work. Permissions are separarate from zone name, and allow defining per-zone env and MOTD.
Added: /os zones to let you create/manage zones in realms
Added: Support custom blocks for /help [block], /blocks [block], and /[block]
Added: Rename /scripting to /plugin and add /plugins
Added: Support non ASCII custom colour codes
Added: Global chat message when player joins for first time
Fixed: plugins not loading with /pload when specified to not autoload on startup
Fixed: Plugin dlls can have multiple plugin classes in them
Fixed: Disallow loading plugin that target future versions
Fixed: gb/lb replacing core block with CPE fallback, not converting CPE to classic block
Fixed: Don't show ZS group or team chat when you've ignored someone
Fixed: /summon all not showing any message when insufficient permission
Fixed: Commands tab in GUI shows properly cased command names
Fixed: Weatherfade truncation in /mi
Fixed: /tree type [brush name] [brush args] not actually keeping args
Fixed: (should) very rare crashing when returning from GUI minimised
Fixed: Reset blockprops not properly resetting death message / killer block state
Fixed: main map sometimes being corrupted when server is restarted due to unhandled error
Fixed: /entrot resetting on joining map (have to /reload)
Fixed: /buy commands erroring when your username is Bot
Fixed: Various env properties getting clamped to a too small min/max range
Fixed: Block physics to work properly with extended blocks
Fixed: /resizelvl erroring stuffing up server (bots/portals/goto/draw commands stop working)
Fixed: Fireworks not working on min borders of map
Fixed: Disallow using /joker while muted
Fixed: /location not showing your own location when no arguments are given
Fixed: Log which file fails to save in /server backup
Fixed: /opstats not actually recording mod commands
Fixed: Economy GUI crashing if max rank was set so low that no ranks appeared in listbox
Improved: Maps made using /eco level now set realm owner and build perms)
Improved: Completely separate blockprops from blocks list. (can change any block props on per-level basis)
Improved: Require extra permission to toggle /inv of others
Improved: /help ranks layout
Improved: Most GUI actions no longer on UI thread (pressing buttons doesn't freeze UI for a bit)
Improved: Command aliases can be used in /static
Improved: Compiling commands/plugins shouldn't reference GUI exe (unless explicitly added)
Improved: Better messages in /report
Improved: Import zones from .fcm maps
Improved: /blockset works with custom blocks now
Improved: Integrate pervisitmax/perbuildmax commands into pervisit/perbuild
Improved: CommandParser.GetBlock preferences (raw ID is first now)
Improved: Allow maps with axis lengths not divisible by 16
Improved: X/Y/Z scale is multiplied by generic model scale
Improved: Default layering for imageprint is single layer
Improved: Make /draw more intuitive
Improved: Make /draw draw over all blocks, not only non-air
Improved: Support map sizes from 1-15 blocks too
Improved: Store level theme and seed in level.properties when generating map
Removed: /view to another player
Removed: /jail,/xjail,/lockdown player - no longer needed now that /freeze prevents you using most commands
Removed: autorestart/restarttime from ServerConfig, since they never worked

v 1.9.0.3
Added: /team list
Added: /zonemark
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2 changes: 1 addition & 1 deletion MCGalaxy/Server/Server.Fields.cs
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Expand Up @@ -43,7 +43,7 @@ public sealed partial class Server {
public static PlayerMetaList Notes = new PlayerMetaList("text/notes.txt");

/// <summary> *** DO NOT USE THIS! *** Use VersionString, as this field is a constant and is inlined if used. </summary>
public const string InternalVersion = "1.9.0.4";
public const string InternalVersion = "1.9.0.5";
public static Version Version { get { return new Version(InternalVersion); } }
public static string VersionString { get { return InternalVersion; } }

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2 changes: 1 addition & 1 deletion Uploads/current_version.txt
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1.9.0.4
1.9.0.5

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