Every time I start a new game idea which is first person, requires multiplayer and also requires that other players have a 3rd person representation I spend so long re-doing the initial steps for each project then I get bored. This project is a way to have a starting point with the basics done to allow quicker prototyping of any such game projects
Steps covered:
Create base third person c++ template
Add first person mesh and animations from first person template
Base game flow to enable remote multiplayer sessions
Managing using different meshes/animations depending on locale of player
Intended use: Create a project using this as a template and get straight to prototyping!