This is an open source Asset Pack for Unreal Engine 5, that implements different post-processing effects. Most of the code for these effects was implemented using HLSL and can be seen in the "Content/PPFree/Shaders" folder.
Clone this project and copy the PPFree folder into the "Plugins" folder of you Unreal Engine project. After that, build your project and open it up again.
If the Material and Material Instances in the Plugin are not not available for selection, remember to check if the option "Show Plugin Content" is enabled.
- Outline (Color the borders of 3D objects)
- Edge Detection (Color the borders and paint everything else in another color)
- Kuwahara Filter (Oil painting filter)
- Dithering (Uses noise to make color depth appear bigger, used in old retro games)
- CRT (Effect that makes screen look like a CRT monitor)
- Pixelate (Render pixels in a more visible way)