/
mainwindow.h
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/
mainwindow.h
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/*
* This file is part of Osavul.
*
* Osavul is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Osavul is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Osavul. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "channel.h"
#include "ircclient.h"
#include "unv.h"
#include "connectiondialog.h"
#include "richtextdelegate.h"
#include "settingsdialog.h"
#include "favoritesdialog.h"
#include <QtGui/QMainWindow>
#include <QtCore/QTimer>
#include <QtCore/QThread>
#include <QtCore/QProcess>
#include <QtGui/QTableWidgetItem>
#include <QtCore/QSettings>
#include <QtGui/QSystemTrayIcon>
#include <QtGui/QMessageBox>
#include <QtGui/QCloseEvent>
#include <QtCore/QSignalMapper>
#include <QtGui/QInputDialog>
#include <QtCore/QXmlStreamReader>
#include <QtXmlPatterns/QXmlSchema>
#include <QtXmlPatterns/QXmlSchemaValidator>
#include <QtGui/QDesktopServices>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
protected:
void closeEvent(QCloseEvent *event);
private slots:
void on_refreshButton_clicked();
void enableRefreshButton();
void enableSyncButton();
void on_joinButton_clicked();
void on_syncButton_clicked();
void on_statsButton_clicked();
void on_serverTable_currentItemChanged(QTableWidgetItem *current, QTableWidgetItem *);
void on_actionRestore_triggered();
void on_actionQuit_triggered();
void when_trayIcon_activated(QSystemTrayIcon::ActivationReason reason);
void on_showSpectatorsButton_clicked(bool checked);
void on_playerFilterLineEdit_textEdited(const QString &arg1);
void on_serverTable_itemChanged(QTableWidgetItem *item);
void on_ircConnectButton_clicked();
void on_ircJoinButton_clicked();
void on_ircNickButton_clicked();
void on_ircQueryButton_clicked();
void on_ircTabWidget_tabCloseRequested(int index);
void on_actionAdd_to_Favorites_triggered();
void on_ircChat_addStringToChannel(Channel *channel, const QString &string);
void on_ircChat_highlight(Channel *channel);
void on_filterBar_textEdited(const QString &arg1);
void on_actionAbout_Osavul_triggered();
void on_actionAbout_Qt_triggered();
void connectTo(const QString &host);
void on_actionPreferences_triggered();
void on_ircTabWidget_currentChanged(QWidget *arg1);
void on_clanTableWidget_currentItemChanged(QTableWidgetItem *current, QTableWidgetItem *);
void on_actionManage_Favorites_triggered();
public slots:
void on_ircChat_serverCommMessage(const QString &s);
void on_masterServer_serverQueried(unv::GameServer *svNew);
private:
void detectSystemTray();
void loadClanList();
void loadFavorites();
void clearTeamTables();
void updateTeamTables(const QList<unv::Player> &playerList, const QDateTime &lastUpdateTime);
Channel *openChannel(const QString &channel);
void addFavorite(unv::FavoriteEntry fav);
signals:
void ircChangeNick(const QString &nick);
void ircOpenQuery(const QString &user);
private:
QList<unv::FavoriteEntry> favorites;
QSettings settings;
Ui::MainWindow *ui;
QHash<unv::GameServer *, QTableWidgetItem *> gameServersShown;
QSystemTrayIcon *trayIcon;
QMenu *trayIconMenu;
unv::MasterServer *msv;
IrcClient *chat;
};
Q_DECLARE_METATYPE(QSignalMapper *)
#endif // MAINWINDOW_H