@Unvanquished

Unvanquished

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Unvanquished

An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

Updated

Shell 0 0

release-scripts

Release scripts

Updated

libRocket

forked from Warsow/libRocket

libRocket - The HTML/CSS User Interface library

Updated

updater

Autoupdates Unvanquished using Unvanquished's CDN

Updated

Python 2 1

Chameleon

Texture replacement editor for the Quake 3 map format

Updated

Osavul

Unvanquished server browser

Updated

unvstats

forked from dsalt/unvstats

A log parser and statistics generator for Unvanquished.

Updated

Python 0 1

mapeditor-support

Unvanquished support files for map editors.

Updated

daemonmap

Map compiler for the Daemon engine

Updated

Python 1 0

Sloth

Generates XreaL/Daemon shader files from directories of texture maps

Updated

crunch

Texture compression tool from https://code.google.com/p/crunch/

Updated

BitRock

forked from harmonise/BitRock

Installer used for Unvanquished and supporting applications

Updated

design-document

Unvanquished design documents

Updated

Python 2 2

unvanquished-master

forked from bmillwood/tremulous-master

Master server for Unvanquished

Updated

Test-Assets

Test Assets

Updated