• An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

    C++ 292 94 Updated Nov 25, 2016
  • PHP Updated Aug 25, 2016
  • Navigation-mesh Toolset for Games

    C++ 391 Updated Jul 14, 2016
  • libRocket - The HTML/CSS User Interface library

    C++ 244 Updated Jul 13, 2016
  • Autoupdates Unvanquished using Unvanquished's CDN

    C++ 1 Updated Jun 26, 2016
  • Prototype Renderer

    C++ 1 Updated Jun 7, 2016
  • Release scripts

    Shell 1 Updated Apr 3, 2016
  • Master server for Unvanquished

    Python 2 4 Updated Mar 24, 2016
  • Google Breakpad fork for Unvanquished with jon.turney's MinGW support patches.

    C++ Updated Jan 2, 2016
  • Authentication module to hook into SimpleSAMLphp

    PHP Updated Nov 23, 2015
  • Texture replacement editor for the Quake 3 map format

    Python 2 1 Updated Dec 21, 2014
  • Unvanquished server browser

    C++ 1 Updated Oct 27, 2014
  • A log parser and statistics generator for Unvanquished.

    PHP 1 4 Updated Jul 27, 2014
  • Unvanquished support files for map editors.

    Python 1 Updated Jul 6, 2014
  • Map compiler for the Daemon engine

    C Updated Jun 9, 2014
  • Generates XreaL/Daemon shader files from directories of texture maps

    Python 3 Updated May 1, 2014
  • Texture compression tool from https://code.google.com/p/crunch/

    C++ 4 9 Updated Mar 22, 2014
  • Installer used for Unvanquished and supporting applications

    1 Updated Mar 3, 2014
  • Unvanquished design documents

    TeX 1 Updated Dec 12, 2013
  • Test Assets

    1 Updated Jan 24, 2012