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An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
libRocket - The HTML/CSS User Interface library
QML based updater to install and launch the game.
Planet Pluto for Unvanquished Activity page
Unvanquished support files for map editors.
Google Breakpad fork for Unvanquished with jon.turney's MinGW support patches.
A webui to allow uploading breakpad crashdumps and get back stack traces.
Autoupdates Unvanquished using Unvanquished's CDN
Navigation-mesh Toolset for Games
Master server for Unvanquished
Authentication module to hook into SimpleSAMLphp
Unvanquished server browser
A log parser and statistics generator for Unvanquished.
Map compiler for the Daemon engine
Installer used for Unvanquished and supporting applications
Unvanquished design documents