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RunningMan
RunningMan PublicA simple Swift SceneKit class for loading rigged models exported from Blender and handling animations
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RealityMorpher
RealityMorpher PublicBrings Morph Target/ Shape Key/ Blend Shape animations to RealityKit
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SceneKitBumpMapPlane
SceneKitBumpMapPlane PublicUsing perlin noise to create a height-mapped terrain plain in Swift 2 and SceneKit
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bevy_vox_scene
bevy_vox_scene PublicForked from Game4all/bevy_vox_mesh
A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.
Rust 17
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