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V-ktor committed Apr 13, 2018
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2 changes: 2 additions & 0 deletions .gitignore
@@ -0,0 +1,2 @@
.import
assets
3 changes: 3 additions & 0 deletions README.md
@@ -0,0 +1,3 @@

2D shooter with an underwater setting, made with Godot 3.0.2.

23 changes: 23 additions & 0 deletions default_bus_layout.tres
@@ -0,0 +1,23 @@
[gd_resource type="AudioBusLayout" format=2]

[resource]

bus/0/name = "Master"
bus/0/solo = false
bus/0/mute = false
bus/0/bypass_fx = false
bus/0/volume_db = 0.0
bus/0/send = ""
bus/1/name = "Music"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = "Master"
bus/2/name = "Sound"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = "Master"

97 changes: 97 additions & 0 deletions export_presets.cfg
@@ -0,0 +1,97 @@
[preset.0]

name="Linux/X11"
platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
patch_list=PoolStringArray( )

[preset.0.options]

texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/64_bits=true
custom_template/release=""
custom_template/debug=""

[preset.1]

name="Windows Desktop"
platform="Windows Desktop"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
patch_list=PoolStringArray( )

[preset.1.options]

texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/64_bits=true
custom_template/release=""
custom_template/debug=""
application/icon="res://images/icon.ico"
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""

[preset.2]

name="Mac OSX"
platform="Mac OSX"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
patch_list=PoolStringArray( )

[preset.2.options]

custom_package/debug=""
custom_package/release=""
application/name=""
application/info="Made with Godot Engine"
application/icon="res://images/icon.png"
application/identifier="org.godotengine.macgame"
application/signature="godotmacgame"
application/short_version="1.0"
application/version="1.0"
application/copyright=""
application/bits_mode=0
display/high_res=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false

[preset.3]

name="HTML5"
platform="HTML5"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
patch_list=PoolStringArray( )

[preset.3.options]

texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=true
html/custom_html_shell=""
html/head_include=""
custom_template/release=""
custom_template/debug=""
12 changes: 12 additions & 0 deletions fonts/font_black.tres
@@ -0,0 +1,12 @@
[gd_resource type="BitmapFont" load_steps=1 format=2]

[ext_resource path="res://images/fonts/Alfabeto.png" type="Texture" id=1]

[resource]

textures = [ ExtResource( 1 ) ]
chars = PoolIntArray( 48, 0, 217, 1, 5, 7, 0, 0, 5, 112, 0, 94, 1, 5, 7, 0, 0, 5, 80, 0, 94, 1, 5, 7, 0, 0, 5, 32, 0, 232, 1, 3, 7, 0, 0, 3, 97, 0, 2, 1, 5, 7, 0, 0, 5, 65, 0, 2, 1, 5, 7, 0, 0, 5, 113, 0, 100, 1, 6, 7, 0, 0, 6, 81, 0, 100, 1, 6, 7, 0, 0, 6, 33, 0, 223, 1, 3, 7, 0, 0, 3, 49, 0, 163, 1, 5, 7, 0, 0, 5, 98, 0, 8, 1, 5, 7, 0, 0, 5, 66, 0, 8, 1, 5, 7, 0, 0, 5, 114, 0, 107, 1, 5, 7, 0, 0, 5, 82, 0, 107, 1, 5, 7, 0, 0, 5, 50, 0, 169, 1, 5, 7, 0, 0, 5, 99, 0, 14, 1, 5, 7, 0, 0, 5, 67, 0, 14, 1, 5, 7, 0, 0, 5, 115, 0, 113, 1, 5, 7, 0, 0, 5, 83, 0, 113, 1, 5, 7, 0, 0, 5, 51, 0, 175, 1, 5, 7, 0, 0, 5, 100, 0, 20, 1, 5, 7, 0, 0, 5, 68, 0, 20, 1, 5, 7, 0, 0, 5, 116, 0, 119, 1, 5, 7, 0, 0, 5, 84, 0, 119, 1, 5, 7, 0, 0, 5, 52, 0, 181, 1, 5, 7, 0, 0, 5, 101, 0, 26, 1, 5, 7, 0, 0, 5, 69, 0, 26, 1, 5, 7, 0, 0, 5, 117, 0, 125, 1, 5, 7, 0, 0, 5, 85, 0, 125, 1, 5, 7, 0, 0, 5, 53, 0, 187, 1, 5, 7, 0, 0, 5, 102, 0, 32, 1, 5, 7, 0, 0, 5, 70, 0, 32, 1, 5, 7, 0, 0, 5, 118, 0, 131, 1, 5, 7, 0, 0, 5, 86, 0, 131, 1, 5, 7, 0, 0, 5, 54, 0, 193, 1, 5, 7, 0, 0, 5, 55, 0, 199, 1, 5, 7, 0, 0, 5, 103, 0, 38, 1, 5, 7, 0, 0, 5, 71, 0, 38, 1, 5, 7, 0, 0, 5, 119, 0, 137, 1, 7, 7, 0, 0, 7, 87, 0, 137, 1, 7, 7, 0, 0, 7, 56, 0, 205, 1, 5, 7, 0, 0, 5, 104, 0, 44, 1, 5, 7, 0, 0, 5, 72, 0, 44, 1, 5, 7, 0, 0, 5, 120, 0, 145, 1, 5, 7, 0, 0, 5, 88, 0, 145, 1, 5, 7, 0, 0, 5, 57, 0, 211, 1, 5, 7, 0, 0, 5, 105, 0, 50, 1, 5, 7, 0, 0, 5, 73, 0, 50, 1, 5, 7, 0, 0, 5, 121, 0, 151, 1, 5, 7, 0, 0, 5, 89, 0, 151, 1, 5, 7, 0, 0, 5, 106, 0, 56, 1, 5, 7, 0, 0, 5, 74, 0, 56, 1, 5, 7, 0, 0, 5, 122, 0, 157, 1, 5, 7, 0, 0, 5, 90, 0, 157, 1, 5, 7, 0, 0, 5, 107, 0, 62, 1, 5, 7, 0, 0, 5, 75, 0, 62, 1, 5, 7, 0, 0, 5, 59, 0, 223, 5, 3, 3, 0, 4, 3, 108, 0, 68, 1, 5, 7, 0, 0, 5, 76, 0, 68, 1, 5, 7, 0, 0, 5, 44, 0, 223, 5, 3, 3, 0, 4, 3, 109, 0, 74, 1, 7, 7, 0, 0, 7, 77, 0, 74, 1, 7, 7, 0, 0, 7, 110, 0, 82, 1, 5, 7, 0, 0, 5, 78, 0, 82, 1, 5, 7, 0, 0, 5, 46, 0, 223, 5, 3, 3, 0, 4, 3, 111, 0, 88, 1, 5, 7, 0, 0, 5, 79, 0, 88, 1, 5, 7, 0, 0, 5, 63, 0, 227, 1, 5, 7, 0, 0, 5, 95, 0, 232, 1, 3, 7, 0, 0, 3 )
kernings = PoolIntArray( )
height = 7.0
ascent = 0.0
distance_field = false
12 changes: 12 additions & 0 deletions fonts/font_blue.tres
@@ -0,0 +1,12 @@
[gd_resource type="BitmapFont" load_steps=1 format=2]

[ext_resource path="res://images/fonts/Alfabeto.png" type="Texture" id=1]

[resource]

textures = [ ExtResource( 1 ) ]
chars = PoolIntArray( 48, 0, 217, 25, 5, 7, 0, 0, 5, 112, 0, 94, 25, 5, 7, 0, 0, 5, 80, 0, 94, 25, 5, 7, 0, 0, 5, 32, 0, 232, 25, 3, 7, 0, 0, 3, 97, 0, 2, 25, 5, 7, 0, 0, 5, 65, 0, 2, 25, 5, 7, 0, 0, 5, 113, 0, 100, 25, 6, 7, 0, 0, 6, 81, 0, 100, 25, 6, 7, 0, 0, 6, 33, 0, 223, 25, 3, 7, 0, 0, 3, 49, 0, 163, 25, 5, 7, 0, 0, 5, 98, 0, 8, 25, 5, 7, 0, 0, 5, 66, 0, 8, 25, 5, 7, 0, 0, 5, 114, 0, 107, 25, 5, 7, 0, 0, 5, 82, 0, 107, 25, 5, 7, 0, 0, 5, 50, 0, 169, 25, 5, 7, 0, 0, 5, 99, 0, 14, 25, 5, 7, 0, 0, 5, 67, 0, 14, 25, 5, 7, 0, 0, 5, 115, 0, 113, 25, 5, 7, 0, 0, 5, 83, 0, 113, 25, 5, 7, 0, 0, 5, 51, 0, 175, 25, 5, 7, 0, 0, 5, 100, 0, 20, 25, 5, 7, 0, 0, 5, 68, 0, 20, 25, 5, 7, 0, 0, 5, 116, 0, 119, 25, 5, 7, 0, 0, 5, 84, 0, 119, 25, 5, 7, 0, 0, 5, 52, 0, 181, 25, 5, 7, 0, 0, 5, 101, 0, 26, 25, 5, 7, 0, 0, 5, 69, 0, 26, 25, 5, 7, 0, 0, 5, 117, 0, 125, 25, 5, 7, 0, 0, 5, 85, 0, 125, 25, 5, 7, 0, 0, 5, 53, 0, 187, 25, 5, 7, 0, 0, 5, 102, 0, 32, 25, 5, 7, 0, 0, 5, 70, 0, 32, 25, 5, 7, 0, 0, 5, 118, 0, 131, 25, 5, 7, 0, 0, 5, 86, 0, 131, 25, 5, 7, 0, 0, 5, 54, 0, 193, 25, 5, 7, 0, 0, 5, 55, 0, 199, 25, 5, 7, 0, 0, 5, 103, 0, 38, 25, 5, 7, 0, 0, 5, 71, 0, 38, 25, 5, 7, 0, 0, 5, 119, 0, 137, 25, 7, 7, 0, 0, 7, 87, 0, 137, 25, 7, 7, 0, 0, 7, 56, 0, 205, 25, 5, 7, 0, 0, 5, 104, 0, 44, 25, 5, 7, 0, 0, 5, 72, 0, 44, 25, 5, 7, 0, 0, 5, 120, 0, 145, 25, 5, 7, 0, 0, 5, 88, 0, 145, 25, 5, 7, 0, 0, 5, 57, 0, 211, 25, 5, 7, 0, 0, 5, 105, 0, 50, 25, 5, 7, 0, 0, 5, 73, 0, 50, 25, 5, 7, 0, 0, 5, 121, 0, 151, 25, 5, 7, 0, 0, 5, 89, 0, 151, 25, 5, 7, 0, 0, 5, 106, 0, 56, 25, 5, 7, 0, 0, 5, 74, 0, 56, 25, 5, 7, 0, 0, 5, 122, 0, 157, 25, 5, 7, 0, 0, 5, 90, 0, 157, 25, 5, 7, 0, 0, 5, 107, 0, 62, 25, 5, 7, 0, 0, 5, 75, 0, 62, 25, 5, 7, 0, 0, 5, 59, 0, 223, 29, 3, 3, 0, 4, 3, 108, 0, 68, 25, 5, 7, 0, 0, 5, 76, 0, 68, 25, 5, 7, 0, 0, 5, 44, 0, 223, 29, 3, 3, 0, 4, 3, 109, 0, 74, 25, 7, 7, 0, 0, 7, 77, 0, 74, 25, 7, 7, 0, 0, 7, 110, 0, 82, 25, 5, 7, 0, 0, 5, 78, 0, 82, 25, 5, 7, 0, 0, 5, 46, 0, 223, 29, 3, 3, 0, 4, 3, 111, 0, 88, 25, 5, 7, 0, 0, 5, 79, 0, 88, 25, 5, 7, 0, 0, 5, 63, 0, 227, 25, 5, 7, 0, 0, 5, 95, 0, 232, 25, 3, 7, 0, 0, 3 )
kernings = PoolIntArray( )
height = 7.0
ascent = 0.0
distance_field = false
12 changes: 12 additions & 0 deletions fonts/font_green.tres
@@ -0,0 +1,12 @@
[gd_resource type="BitmapFont" load_steps=1 format=2]

[ext_resource path="res://images/fonts/Alfabeto.png" type="Texture" id=1]

[resource]

textures = [ ExtResource( 1 ) ]
chars = PoolIntArray( 48, 0, 217, 33, 5, 7, 0, 0, 5, 112, 0, 94, 33, 5, 7, 0, 0, 5, 80, 0, 94, 33, 5, 7, 0, 0, 5, 32, 0, 232, 33, 3, 7, 0, 0, 3, 97, 0, 2, 33, 5, 7, 0, 0, 5, 65, 0, 2, 33, 5, 7, 0, 0, 5, 113, 0, 100, 33, 6, 7, 0, 0, 6, 81, 0, 100, 33, 6, 7, 0, 0, 6, 33, 0, 223, 33, 3, 7, 0, 0, 3, 49, 0, 163, 33, 5, 7, 0, 0, 5, 98, 0, 8, 33, 5, 7, 0, 0, 5, 66, 0, 8, 33, 5, 7, 0, 0, 5, 114, 0, 107, 33, 5, 7, 0, 0, 5, 82, 0, 107, 33, 5, 7, 0, 0, 5, 50, 0, 169, 33, 5, 7, 0, 0, 5, 99, 0, 14, 33, 5, 7, 0, 0, 5, 67, 0, 14, 33, 5, 7, 0, 0, 5, 115, 0, 113, 33, 5, 7, 0, 0, 5, 83, 0, 113, 33, 5, 7, 0, 0, 5, 51, 0, 175, 33, 5, 7, 0, 0, 5, 100, 0, 20, 33, 5, 7, 0, 0, 5, 68, 0, 20, 33, 5, 7, 0, 0, 5, 116, 0, 119, 33, 5, 7, 0, 0, 5, 84, 0, 119, 33, 5, 7, 0, 0, 5, 52, 0, 181, 33, 5, 7, 0, 0, 5, 101, 0, 26, 33, 5, 7, 0, 0, 5, 69, 0, 26, 33, 5, 7, 0, 0, 5, 117, 0, 125, 33, 5, 7, 0, 0, 5, 85, 0, 125, 33, 5, 7, 0, 0, 5, 53, 0, 187, 33, 5, 7, 0, 0, 5, 102, 0, 32, 33, 5, 7, 0, 0, 5, 70, 0, 32, 33, 5, 7, 0, 0, 5, 118, 0, 131, 33, 5, 7, 0, 0, 5, 86, 0, 131, 33, 5, 7, 0, 0, 5, 54, 0, 193, 33, 5, 7, 0, 0, 5, 55, 0, 199, 33, 5, 7, 0, 0, 5, 103, 0, 38, 33, 5, 7, 0, 0, 5, 71, 0, 38, 33, 5, 7, 0, 0, 5, 119, 0, 137, 33, 7, 7, 0, 0, 7, 87, 0, 137, 33, 7, 7, 0, 0, 7, 56, 0, 205, 33, 5, 7, 0, 0, 5, 104, 0, 44, 33, 5, 7, 0, 0, 5, 72, 0, 44, 33, 5, 7, 0, 0, 5, 120, 0, 145, 33, 5, 7, 0, 0, 5, 88, 0, 145, 33, 5, 7, 0, 0, 5, 57, 0, 211, 33, 5, 7, 0, 0, 5, 105, 0, 50, 33, 5, 7, 0, 0, 5, 73, 0, 50, 33, 5, 7, 0, 0, 5, 121, 0, 151, 33, 5, 7, 0, 0, 5, 89, 0, 151, 33, 5, 7, 0, 0, 5, 106, 0, 56, 33, 5, 7, 0, 0, 5, 74, 0, 56, 33, 5, 7, 0, 0, 5, 122, 0, 157, 33, 5, 7, 0, 0, 5, 90, 0, 157, 33, 5, 7, 0, 0, 5, 107, 0, 62, 33, 5, 7, 0, 0, 5, 75, 0, 62, 33, 5, 7, 0, 0, 5, 59, 0, 223, 37, 3, 3, 0, 4, 3, 108, 0, 68, 33, 5, 7, 0, 0, 5, 76, 0, 68, 33, 5, 7, 0, 0, 5, 44, 0, 223, 37, 3, 3, 0, 4, 3, 109, 0, 74, 33, 7, 7, 0, 0, 7, 77, 0, 74, 33, 7, 7, 0, 0, 7, 110, 0, 82, 33, 5, 7, 0, 0, 5, 78, 0, 82, 33, 5, 7, 0, 0, 5, 46, 0, 223, 37, 3, 3, 0, 4, 3, 111, 0, 88, 33, 5, 7, 0, 0, 5, 79, 0, 88, 33, 5, 7, 0, 0, 5, 63, 0, 227, 33, 5, 7, 0, 0, 5, 95, 0, 232, 33, 3, 7, 0, 0, 3 )
kernings = PoolIntArray( )
height = 7.0
ascent = 0.0
distance_field = false
12 changes: 12 additions & 0 deletions fonts/font_red.tres
@@ -0,0 +1,12 @@
[gd_resource type="BitmapFont" load_steps=1 format=2]

[ext_resource path="res://images/fonts/Alfabeto.png" type="Texture" id=1]

[resource]

textures = [ ExtResource( 1 ) ]
chars = PoolIntArray( 48, 0, 217, 41, 5, 7, 0, 0, 5, 112, 0, 94, 41, 5, 7, 0, 0, 5, 80, 0, 94, 41, 5, 7, 0, 0, 5, 32, 0, 232, 41, 3, 7, 0, 0, 3, 97, 0, 2, 41, 5, 7, 0, 0, 5, 65, 0, 2, 41, 5, 7, 0, 0, 5, 113, 0, 100, 41, 6, 7, 0, 0, 6, 81, 0, 100, 41, 6, 7, 0, 0, 6, 33, 0, 223, 41, 3, 7, 0, 0, 3, 49, 0, 163, 41, 5, 7, 0, 0, 5, 98, 0, 8, 41, 5, 7, 0, 0, 5, 66, 0, 8, 41, 5, 7, 0, 0, 5, 114, 0, 107, 41, 5, 7, 0, 0, 5, 82, 0, 107, 41, 5, 7, 0, 0, 5, 50, 0, 169, 41, 5, 7, 0, 0, 5, 99, 0, 14, 41, 5, 7, 0, 0, 5, 67, 0, 14, 41, 5, 7, 0, 0, 5, 115, 0, 113, 41, 5, 7, 0, 0, 5, 83, 0, 113, 41, 5, 7, 0, 0, 5, 51, 0, 175, 41, 5, 7, 0, 0, 5, 100, 0, 20, 41, 5, 7, 0, 0, 5, 68, 0, 20, 41, 5, 7, 0, 0, 5, 116, 0, 119, 41, 5, 7, 0, 0, 5, 84, 0, 119, 41, 5, 7, 0, 0, 5, 52, 0, 181, 41, 5, 7, 0, 0, 5, 101, 0, 26, 41, 5, 7, 0, 0, 5, 69, 0, 26, 41, 5, 7, 0, 0, 5, 117, 0, 125, 41, 5, 7, 0, 0, 5, 85, 0, 125, 41, 5, 7, 0, 0, 5, 53, 0, 187, 41, 5, 7, 0, 0, 5, 102, 0, 32, 41, 5, 7, 0, 0, 5, 70, 0, 32, 41, 5, 7, 0, 0, 5, 118, 0, 131, 41, 5, 7, 0, 0, 5, 86, 0, 131, 41, 5, 7, 0, 0, 5, 54, 0, 193, 41, 5, 7, 0, 0, 5, 55, 0, 199, 41, 5, 7, 0, 0, 5, 103, 0, 38, 41, 5, 7, 0, 0, 5, 71, 0, 38, 41, 5, 7, 0, 0, 5, 119, 0, 137, 41, 7, 7, 0, 0, 7, 87, 0, 137, 41, 7, 7, 0, 0, 7, 56, 0, 205, 41, 5, 7, 0, 0, 5, 104, 0, 44, 41, 5, 7, 0, 0, 5, 72, 0, 44, 41, 5, 7, 0, 0, 5, 120, 0, 145, 41, 5, 7, 0, 0, 5, 88, 0, 145, 41, 5, 7, 0, 0, 5, 57, 0, 211, 41, 5, 7, 0, 0, 5, 105, 0, 50, 41, 5, 7, 0, 0, 5, 73, 0, 50, 41, 5, 7, 0, 0, 5, 121, 0, 151, 41, 5, 7, 0, 0, 5, 89, 0, 151, 41, 5, 7, 0, 0, 5, 106, 0, 56, 41, 5, 7, 0, 0, 5, 74, 0, 56, 41, 5, 7, 0, 0, 5, 122, 0, 157, 41, 5, 7, 0, 0, 5, 90, 0, 157, 41, 5, 7, 0, 0, 5, 107, 0, 62, 41, 5, 7, 0, 0, 5, 75, 0, 62, 41, 5, 7, 0, 0, 5, 59, 0, 223, 45, 3, 3, 0, 4, 3, 108, 0, 68, 41, 5, 7, 0, 0, 5, 76, 0, 68, 41, 5, 7, 0, 0, 5, 44, 0, 223, 45, 3, 3, 0, 4, 3, 109, 0, 74, 41, 7, 7, 0, 0, 7, 77, 0, 74, 41, 7, 7, 0, 0, 7, 110, 0, 82, 41, 5, 7, 0, 0, 5, 78, 0, 82, 41, 5, 7, 0, 0, 5, 46, 0, 223, 45, 3, 3, 0, 4, 3, 111, 0, 88, 41, 5, 7, 0, 0, 5, 79, 0, 88, 41, 5, 7, 0, 0, 5, 63, 0, 227, 41, 5, 7, 0, 0, 5, 95, 0, 232, 41, 3, 7, 0, 0, 3 )
kernings = PoolIntArray( )
height = 7.0
ascent = 0.0
distance_field = false
12 changes: 12 additions & 0 deletions fonts/font_white.tres
@@ -0,0 +1,12 @@
[gd_resource type="BitmapFont" load_steps=1 format=2]

[ext_resource path="res://images/fonts/Alfabeto.png" type="Texture" id=1]

[resource]

textures = [ ExtResource( 1 ) ]
chars = PoolIntArray( 48, 0, 217, 9, 5, 7, 0, 0, 5, 112, 0, 94, 9, 5, 7, 0, 0, 5, 80, 0, 94, 9, 5, 7, 0, 0, 5, 32, 0, 232, 9, 3, 7, 0, 0, 3, 97, 0, 2, 9, 5, 7, 0, 0, 5, 65, 0, 2, 9, 5, 7, 0, 0, 5, 113, 0, 100, 9, 6, 7, 0, 0, 6, 81, 0, 100, 9, 6, 7, 0, 0, 6, 33, 0, 223, 9, 3, 7, 0, 0, 3, 49, 0, 163, 9, 5, 7, 0, 0, 5, 98, 0, 8, 9, 5, 7, 0, 0, 5, 66, 0, 8, 9, 5, 7, 0, 0, 5, 114, 0, 107, 9, 5, 7, 0, 0, 5, 82, 0, 107, 9, 5, 7, 0, 0, 5, 50, 0, 169, 9, 5, 7, 0, 0, 5, 99, 0, 14, 9, 5, 7, 0, 0, 5, 67, 0, 14, 9, 5, 7, 0, 0, 5, 115, 0, 113, 9, 5, 7, 0, 0, 5, 83, 0, 113, 9, 5, 7, 0, 0, 5, 51, 0, 175, 9, 5, 7, 0, 0, 5, 100, 0, 20, 9, 5, 7, 0, 0, 5, 68, 0, 20, 9, 5, 7, 0, 0, 5, 116, 0, 119, 9, 5, 7, 0, 0, 5, 84, 0, 119, 9, 5, 7, 0, 0, 5, 52, 0, 181, 9, 5, 7, 0, 0, 5, 101, 0, 26, 9, 5, 7, 0, 0, 5, 69, 0, 26, 9, 5, 7, 0, 0, 5, 117, 0, 125, 9, 5, 7, 0, 0, 5, 85, 0, 125, 9, 5, 7, 0, 0, 5, 53, 0, 187, 9, 5, 7, 0, 0, 5, 102, 0, 32, 9, 5, 7, 0, 0, 5, 70, 0, 32, 9, 5, 7, 0, 0, 5, 118, 0, 131, 9, 5, 7, 0, 0, 5, 86, 0, 131, 9, 5, 7, 0, 0, 5, 54, 0, 193, 9, 5, 7, 0, 0, 5, 55, 0, 199, 9, 5, 7, 0, 0, 5, 103, 0, 38, 9, 5, 7, 0, 0, 5, 71, 0, 38, 9, 5, 7, 0, 0, 5, 119, 0, 137, 9, 7, 7, 0, 0, 7, 87, 0, 137, 9, 7, 7, 0, 0, 7, 56, 0, 205, 9, 5, 7, 0, 0, 5, 104, 0, 44, 9, 5, 7, 0, 0, 5, 72, 0, 44, 9, 5, 7, 0, 0, 5, 120, 0, 145, 9, 5, 7, 0, 0, 5, 88, 0, 145, 9, 5, 7, 0, 0, 5, 57, 0, 211, 9, 5, 7, 0, 0, 5, 105, 0, 50, 9, 5, 7, 0, 0, 5, 73, 0, 50, 9, 5, 7, 0, 0, 5, 121, 0, 151, 9, 5, 7, 0, 0, 5, 89, 0, 151, 9, 5, 7, 0, 0, 5, 106, 0, 56, 9, 5, 7, 0, 0, 5, 74, 0, 56, 9, 5, 7, 0, 0, 5, 122, 0, 157, 9, 5, 7, 0, 0, 5, 90, 0, 157, 9, 5, 7, 0, 0, 5, 107, 0, 62, 9, 5, 7, 0, 0, 5, 75, 0, 62, 9, 5, 7, 0, 0, 5, 59, 0, 223, 13, 3, 3, 0, 4, 3, 108, 0, 68, 9, 5, 7, 0, 0, 5, 76, 0, 68, 9, 5, 7, 0, 0, 5, 44, 0, 223, 13, 3, 3, 0, 4, 3, 109, 0, 74, 9, 7, 7, 0, 0, 7, 77, 0, 74, 9, 7, 7, 0, 0, 7, 110, 0, 82, 9, 5, 7, 0, 0, 5, 78, 0, 82, 9, 5, 7, 0, 0, 5, 46, 0, 223, 13, 3, 3, 0, 4, 3, 111, 0, 88, 9, 5, 7, 0, 0, 5, 79, 0, 88, 9, 5, 7, 0, 0, 5, 63, 0, 227, 9, 5, 7, 0, 0, 5, 95, 0, 232, 9, 3, 7, 0, 0, 3 )
kernings = PoolIntArray( )
height = 7.0
ascent = 0.0
distance_field = false
12 changes: 12 additions & 0 deletions fonts/font_yellow.tres
@@ -0,0 +1,12 @@
[gd_resource type="BitmapFont" load_steps=1 format=2]

[ext_resource path="res://images/fonts/Alfabeto.png" type="Texture" id=1]

[resource]

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kernings = PoolIntArray( )
height = 7.0
ascent = 0.0
distance_field = false
Binary file added images/background/depth.png
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32 changes: 32 additions & 0 deletions images/background/depth.png.import
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2 changes: 2 additions & 0 deletions images/background/license.txt
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Copyright: Viktor Hahn
License: CC0
Binary file added images/enemy/enemy01_c.png
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32 changes: 32 additions & 0 deletions images/enemy/enemy01_c.png.import
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Binary file added images/enemy/enemy01_n.png
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32 changes: 32 additions & 0 deletions images/enemy/enemy01_n.png.import
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Binary file added images/enemy/enemy02_c.png
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32 changes: 32 additions & 0 deletions images/enemy/enemy02_c.png.import
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Binary file added images/enemy/enemy02_n.png
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