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Change rounding algorithm in bubble size legend #429

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Aug 25, 2023
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Original file line number Diff line number Diff line change
Expand Up @@ -30,11 +30,13 @@ export default function PlotBubbleLegend({
// The largest circle's value will be the first number that's larger than
// legendMax and has only one significant digit. Each smaller circle will
// be half the size of the last (rounded and >= 1)
const legendMaxLog10 = Math.floor(Math.log10(legendMax));
const roundedOneSigFig = Number(legendMax.toPrecision(1));
const largestCircleValue =
legendMax <= 10
? legendMax
: (Number(legendMax.toPrecision(1)[0]) + 1) * 10 ** legendMaxLog10;
: roundedOneSigFig < legendMax
? roundedOneSigFig + 10 ** Math.floor(Math.log10(legendMax)) // effectively rounding up
: roundedOneSigFig; // no need to adjust - already rounded up
const circleValues = _.uniq(
range(numCircles)
.map((i) => Math.round(largestCircleValue / 2 ** i))
Expand Down