Releases: VORPCORE/VORP-Inventory
Releases · VORPCORE/VORP-Inventory
v2.0.2
What's Changed
- Translatet to norwegian by @actstorms in #97
- fix(inventory/weapons): Correctly deserialise empty JSON by @Local9 in #98
New Contributors
- @actstorms made their first contribution in #97
Full Changelog: v2.0.0...v2.0.2
v2.0.1
v2.0.0
What's Changed
- css update by @outsider31000 in #66
- optimization by @outsider31000 in #67
- try adding autofocus to Quantity prompts by @zawadzkip in #70
- close dialog if no value provided by @zawadzkip in #71
- fxi(inventory): remove files from failed branch update by @Local9 in #75
- Added weapon hash name check before "/givewep" to a player by @SimpleSandman in #78
- Made starter items/weapons easier to configure by @SimpleSandman in #81
- Fixes to Config.json by @Hailey-Ross in #84
- fix(inventory/core): Request the CORE from vorp_core every time its required by @Local9 in #85
- chore(inventory/refactor): Refactor Inventory Client and Configuration Handling by @Local9 in #86
- (Refactor) Replaced "Java" syntax for Model classes by @SimpleSandman in #87
- fix(inventory/ammo): Add missing ammo types for Improved Bow and Bolas by @Local9 in #89
- chore(inventory/optimisation): Refactor out duplicated classes and use a shared class by @Local9 in #90
- fix(inventory/loadout): Changes in previous pull broke loadout loading by @Local9 in #93
- fix(inventory/ammo): Fix issues with updating ammo counts in the database by @Local9 in #95
New Contributors
- @zawadzkip made their first contribution in #70
- @SimpleSandman made their first contribution in #78
- @Hailey-Ross made their first contribution in #84
Full Changelog: v1.1.1...v2.0.0
v2.0.0 Beta 4
What's Changed
- (Refactor) Replaced "Java" syntax for Model classes by @SimpleSandman in #87
- fix(inventory/ammo): Add missing ammo types for Improved Bow and Bolas by @Local9 in #89
- chore(inventory/optimisation): Refactor out duplicated classes and use a shared class by @Local9 in #90
- fix(inventory/loadout): Changes in previous pull broke loadout loading by @Local9 in #93
Full Changelog: v2.0.0-beta.3...v2.0.0-beta.4
Hideout Patch
Removed additional files to remove confusion.
v2.0.0-beta.2
Patch for the housing issue and to remove a console output in the HTML thats creating false reports.
Files;
html/ui.html
VORP.Inventory.Client.net.dll
v2.0.0-beta - Initial Refactoring
Known Issues
- Drop items can crash the client, its recommended to have this set to false. Drop Money does work.
What's Changed
- css update by @outsider31000 in #66
- optimization by @outsider31000 in #67
- try adding autofocus to Quantity prompts by @zawadzkip in #70
- close dialog if no value provided by @zawadzkip in #71
- fxi(inventory): remove files from failed branch update by @Local9 in #75
- Added weapon hash name check before "/givewep" to a player by @SimpleSandman in #78
- Made starter items/weapons easier to configure by @SimpleSandman in #81
- Fixes to Config.json by @Hailey-Ross in #84
- fix(inventory/core): Request the CORE from vorp_core every time its required by @Local9 in #85
- chore(inventory/refactor): Refactor Inventory Client and Configuration Handling by @Local9 in #86
New Contributors
- @zawadzkip made their first contribution in #70
- @SimpleSandman made their first contribution in #78
- @Hailey-Ross made their first contribution in #84
Full Changelog: v1.1.1...v2.0.0-beta
v1.1.1 UI Update
This release doesn't contain item images.
What's Changed
- Update Inventory by @outsider31000 in #65
New Contributors
- @outsider31000 made their first contribution in #65
Full Changelog: v1.0.10...v1.1.1
v1.0.10
Added convars for logging output; they will be reviewed in the future.
set vorp_warning_enable 0 -- 0 = off, 1 = on
set vorp_info_enable 0
set vorp_error_enable 0
set vorp_debug_enable 0
set vorp_success_enable 0
What's Changed
- fix(inventory/subItem): Change to how Subtract Item checks the inventory by @Local9 in #56
- chore(gitignore): Update gitignore to keep project properties file by @Local9 in #57
- chore: General cleaning of the code by @Local9 in #60
- fix(inventory/ServerGiveItem): Refactored ServerGiveItem to lower the number of checks by @Local9 in #61
- fix(inventory/ServerGiveItem): Server should fail process if item is missing from servers item list by @Local9 in #62
- chore(project): Rename folders and project by @Local9 in #63
Full Changelog: v1.0.9...v1.0.10
v1.0.9-alpha.1
What's Changed
Full Changelog: v1.0.9...v1.0.9-alpha.1