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Releases: Valkryst/V2DSprite

2023.02.24-break-fixed

24 Feb 19:08
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This is an update to the 2023.02.24-break release, which fixes build issues with JitPack.

2023.02.24-break

24 Feb 19:00
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This represents a complete rewrite of the library.

2020.04.05-break

06 Apr 00:26
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This version contains breaking changes.

Changes

  • Fixed issue where Sprite.useVolatileImage was set to public, rather than private

2020.04.05

06 Apr 00:14
5a9b5a6
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This version does not contain breaking changes.

Changes

  • Added the useVolatileImage instance variable to the Sprite class.
    • In special edge-cases, you may want to draw with a BufferedImage instead of a VolatileImage. Setting useVolatileImage to false will allow you to do this.
  • Added a @Getter annotation to the bufferedImage instance variable of the SpriteSheet class.

2020.03.01-break

01 Mar 18:37
845d886
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This version contains breaking changes. The entire project has been rewritten.

Changes

  • Changed project structure to more closely follow Maven conventions.
  • Rewrote the entire codebase.
  • Switched from semantic versioning to chronological versioning.
  • Updated Maven configuration.

1.1.0

22 Feb 15:26
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  • Added caffeine as a maven dependency.
  • Added caching to the SpriteAtlas class, so the user cannot stress the system by constantly re-loading atlases from disk.
  • Added the createSpriteAtlas function to handle loading, from both the Jar and filesystem, of SpriteAtlas objects.
  • Rewrote the SpriteAtlas class, so that the user must use the createSpriteAtlas function to construct new SpriteAtlas objects.

1.0.1

21 Feb 21:09
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1.0.1 Pre-release
Pre-release
  • Added the getCurrentFrameDimensions() function to the SpriteAnimation class.
  • Fixes a number of minor issues.
  • Updated project to Java 11.

1.0.0

01 May 02:24
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Initial release.