--- DESCRIPTION ---
Game made for UCI's GDIM 32 program. A real time multiplayer co-op top down shooter.
--- GOAL ---
Defeat the boss at the end!
--- GAME MODES ---
Singleplayer Mode: Play the game with one player.
(Local) Multiplayer Mode: Play the game with two players. A controller is required!
--- CONTROLS --- (Information also available in-game.)
Player One:
- Up: W
- Down: S
- Left: A
- Right: D
- Shoot: Left-click
- Aim: Mouse cursor
Player Two:
- Up: D-Pad Up / Left Joystick Up
- Down: D-Pad Down / Left Joystick Down
- Left: D-Pad Left / Left Joystick Left
- Right: D-Pad Right / Left Joystick Right
- Shoot: Right Trigger
- Aim: Right Joystick
--- ENEMIES --- (Information also available in-game.)
-
The basic enemy. Follows the player when they enter their field of view, and shoots bullets at them. Drops a Health Powerup.
-
The tanky enemy. A stronger version of the basic enemy, they allow follow and shoot at the player; however, they are stronger and have more health, in exchange for speed. Drops an Attack Powerup.
-
The turret. An enemy that doesn't move, but still shoots at the player when they spot them. Comes equipped with a shield. Drops a Shield Powerup.
-
The explosive enemy. Doesn't shoot the player, but instead chases the player. If they touch the player, they count a countdown, at the end of which they explode, causing a large amount of damage to any players caught in the blast. Drops a Speed Powerup.
-
The burst enemy. Follows the player as normal, but shoots a ring of bullets around them instead. Drops a Multishot Powerup.
--- POWERUPS --- (Information also available in-game.)
-
Health Powerup: Restores the player's health.
-
Attack Powerup: Increases the player's attack for a time.
-
Shield Powerup: Gives the player a shield.
-
Speed Powerup: Increases the player's movement speed for a time.
-
Multishot Powerup: Lets the player shoot in multiple directions for a time.