Releases
0.3.2
View commits since 0.3.1
GUI
Improved deleted file recovery in vpks
Recover possible file path and names
Recover files in archives in trailing data after last possible entry for that archive
Replaced "Show triggers" and "Show entity colliders" with a list of entities that can be toggled individually
Fixed winforms message events not processing while OpenGL is active (was causing controls to not refresh)
Added a setting to specify max texture size (default to 1024) to reduce VRAM usage when opening big maps
Added Ctrl+F support to search text tabs (Ctrl+Shift+F to repeat search)
Added file contents search within a vpk (essentially a grep)
Added support for changing camera movement speed by scrolling up and down
Holding Shift or Alt and moving the mouse is now an alternative camera movement
Saving and deleting a camera will now synchronize it to all other open tabs
Skyboxes are now rendered with different znear/zfar values so it is possible to see them further
Fixed skybox origin to be scaled correctly
Library
Added support for newer shader versions
Added shader metadata extraction
Added support for newer binary keyvalues 3
Updated known entity lump keys for CS2
Texture packing improvements for CS2 in glTF export
Exported normal textures are no longer have Y inverted
Fixed glTF export for files that are over 2GiB by splitting buffers (only for .gltf
, not .glb
)
Fixed NaN bone scales in glTF
You can鈥檛 perform that action at this time.