9.0
Highlights
Added support for dynamic shadows and light probes
Source2Viewer_YH3YWvtVBY.webm
Improved rendering of clip brushes and physics groups
Added support for exporting and rendering hitboxes
As you can also notice, we also have a better lighting setup and background (dark/light) in the model viewer. You can move light by holding Ctrl and left mouse button.
Capture transparent screenshots from model viewer
When you press Ctrl+C, it will copy a transparent PNG to the clipboard.
GUI
- Added support for rendering model hitboxes
- Added support for picking objects in the 3d skybox
- Added support for
idleanim
in animated entities - Added support for SteamVR workshop addon dependencies
- Added support for light probes in map viewer
- Added dynamic shadows
- Added fancier background for model/single-node viewer
- Allows switching to light background
- Removed setting to change background color
- Added a few new asset type icons
- Model viewer now has a static light angle which can be moved with mouse while holding Ctrl and left mouse button
- Opening entity info dialog no longer blocks the main window, switches to other entities upon click
- Improved rendering of physics groups (clips)
- Fixed multiple cameras in map viewer when they have same name
- Fixed VBIB hash collisions
- Fixed drawing occluder meshes in map viewer
- Fixed double click opening files in inner map vpks
- Fixed rendering mod2x overlays
- Fixed not drawing tools materials in material viewer
CLI
- Fixed "Enumeration already finished"
Library
Serialization.NTRO
has been removed, instead all NTRO files are upconverted to KV3- Added vcdlist reading and decompilation (
ChoreoExtract
) - Added
IFileLoader.LoadFileCompiled
- Added more data to vmdl exports
- Fixed a few issues with exporting maps from older games
- Fixed shader files incorrectly disposing stream in some cases
- Fixed broken animations when exporting vmdl
- Fixed Angle Shear Vector for light_barn entity in vmap