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If say cosmetic A provides spell effect B, equipping B manually and A will result in the said cosmetic being missing (honestly quite funny) This does not work for all cosmetic, some cosmetic will only lose its particle, some other cosmetic will totally be not present
Repro:
Equip any other cosmetic
Manually equip spell effect B
Change that cosmetic slot to A
Result:
That said cosmetic will be missing
Expected result:
That cosmetic slot is not equipped at all (ie. totally missing)
Possible fix:
Upon further thought, you don't need to fix this Jeff, it's kinda funny tbh XD
Enjoy some funny pics:
Too bad I don't have RGB lion, theoretically it's possible to make Lion totally strip himself using this bug xD, anyone care to try lol
Example Match ID
ANY
Screenshots
No response
The text was updated successfully, but these errors were encountered:
Cosmetic Item Name
MANY
Description
If say cosmetic A provides spell effect B, equipping B manually and A will result in the said cosmetic being missing (honestly quite funny)
This does not work for all cosmetic, some cosmetic will only lose its particle, some other cosmetic will totally be not present
Repro:
Result:
Expected result:
Possible fix:
Enjoy some funny pics:
Too bad I don't have RGB lion, theoretically it's possible to make Lion totally strip himself using this bug xD, anyone care to try lol
Example Match ID
ANY
Screenshots
No response
The text was updated successfully, but these errors were encountered: