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Dark Souls: Remastered (570940) #1026
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I needed to install vcrun2017 via winetricks into the prefix to make it work. Also i tested with different controllers and could not get the DS4 to behave correctly, the button mappings where messed up, while a DS3 and Xbox360 pad worked fine. Furthermore the game sometimes crashes when returning to the main menu. Otherwise the game runs and performs great. Tested on: |
Needs vcrun2017 but beyond this runs perfectly. |
There are substantial graphical artifacts in The Depths and Blight Town, here's an example: https://www.twitch.tv/videos/307672457?t=00h59m16s |
@michaeltintiuc could you correct your video link please? |
Here's a permanent video showing Blighttown as of Proton 3.7-7 Beta: https://www.youtube.com/watch?v=UTP88UZQoM0 Sidenote: DualShock 4 works fine for me and I haven't had any crashes. |
@legluondunet my bad, the video expired, please see video from @necuz it's the same issue |
I load a saved game in blighttown bonfire. Scene keep flicking. |
Flicker remains with latest Proton 3.16-3 beta and Nvidia 410.57 drivers |
Does Proton create a separate prefix for each game? That is, is it possible to use winetricks to install components in a prefix, just like when using a regular wine? |
Using proton 3.7.8 and proton 3.16.4 I get an infinite loading screen when trying to play DSR. I did install vcrun2017 via winetricks. GPU: GTX 1060 |
@nickfaces Yes, I'm pretty sure it does. The path is found under |
Is the flickering in blighttown still present? |
Tested a bit more. On exit to menu the game crashes for me every single time this has corrupted saves on multiple occasions but I did not lose any progress. Only with In-Home-Streaming characters move slowly while the environmental effects look regular speed. This game is far from ready for the white list. Proton:Beta (3.16-6) |
Never had crashes on exit, I can try in-home streaming, but I don't see how it can effect the game really. |
As of 3.16-7 the game crashes after the logo screens, just as the menu screen starts to appear. This is after installing vcrun2017 with winetricks. Proton: 3.16-7 |
Hello @leifmetcalf, can you provide a known working version? |
@kisak-valve It used to work with proton 3.16-6 until character creation, and I just tried it with proton 3.16-4 and it works until character creation too. Renaming the 'movww' folder in the game folder stops the game crashing at character creation for 3.16-4, I needed to install 'binkw32' too to stop it crashing with 3.16-6. I've never had the crash after the logo screens on any proton version. EDIT: see #1026 (comment) |
Still works like before here with 3.16-7 (I made sure this version is actually installed). But even on earlier versions I randomly experienced crashes on the menu like @leifmetcalf described; those seemed to have been controller related, as temporarily plugging out the controller made the game start up again. |
Just tried 3.16-7 without a controller plugged in, and it still crashes after the logo screens finish, just as the start screen starts to fade in. I tested 3.16-7, 3.16-6, and 3.16-4 each on a fresh wine prefix with vcrun2017 installed, and any controller unplugged. 3.16-7 crashes as I described, but 3.16-4 and 3.16-6 do not. |
For 3.16-4:
After that the game runs fine.
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Game still crashes as in #1026 (comment) with Proton 3.16-8 Proton:3.16-8 |
Game still crashes on character creation even with cloud save disabled, movww folder renamed, and binkw32 installed. What is the exact command to install binkw32 with winetricks? I'd like to make sure I did it right. Proton:3.16-8 Beta |
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If you don't mind a character with the default appearance, I can make a character for you and send you the save file. |
Game doesn't start at all with Proton 3.16-4 and installing binkw32 with Winetricks via the correct command didn't fix it. Blighttown issue also exists (tested with character made on Windows 10, which I no longer have.) |
I am having trouble launching this game and would appreciate some help. I am running it on ArchLinux on Steam, using proton5.0.7 The game quits immediately on launch (no window appears). I noticed that steam by default makes a 64 bit pfx, but deleting it, making a 32 bit pfx, and then installing vcrun2017 doesnt seem to help. I also get this message while installing vcrun2017 (with winetricks)
Any help would be appreciated. I have an 4G ram, and intel integrated graphics (and have both lib-mesa and lib32-mesa installed) |
Why did you make a 32-bit prefix? The game is 64-bit and vcrun2017 installs just fine to a 64-bit prefix. Nuke your prefix, let steam create a new one, and try vcrun2017 again. You also need to have |
I was able to make a proton log (by changing launch options to PROTON_LOG=1 %command%) (fter installing
I later get these errors from windows: (or at least, I think windows, because the carriage returns change)
What would be more tests I could try, or are these symptoms recognizable at all? I do appreciate the help. My graphics card is an INTEL HD Graphics 6000 |
Hello @jshaker000, Does any vulkan application work on your system like As a side note, it may be worthwhile to install the |
Running vulkan tools fails for me ...
I should investigate this further, as it is likely the cause of my problem ... https://gist.github.com/jshaker000/84d7c2fe4600a34b87a55f5208e1bd1d EDIT: Found my problem (it was actually hiding in front of me in the |
I've tried very many things to get this game to launch and it only flashes a white screen for about 3 seconds. I'm running Arch with an Nvidia GTX 960. I'm able to play other games running vulkan and the vulkan cube demo works just fine. I've tried using protontricks to install vcrun but that doesn't seem to help. |
@mrlinuxfish Do you have the game installed locally? |
It’s installed on a secondary hdd in my computer with all the rest of my games and validates fine if I check the cache files on it |
I see. Network-attached storage doesn't work well with Proton, hence my question. |
I've been having problems with this game too. It used to run perfectly fine on my system but for the past couple of months, it just randomly freezes after a couple of minutes of playing (5-10 mins). currently running Linux 5.10.9, nvidia gtx 1070 proprietary driver 460.32 |
I'm having very severe issues with this game. For starters, on installation, the game appears to default to setting all options to "off" for some reason, which means, no sound, no HUD, etc, which at first I assumed was a bug. Controller input (DS4) seems to only work intermittently, it always picks up at the start, but it often stops working after pressing a button and after that I can only use mouse + kb. 3/4 times I've booted it has crashed while navigating the main menu. I've included a proton log of one those crashes:
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I've been able to reproduce it more or less consistently on another system (also arch linux) The game boots fine without a controller connected. However, when a controller is connected it will crash after loading the main menu 90% of the time, other times the controller will stop working after receiving one input, and very, very rarely it will work as intended. The only way to use a controller I found works consistently is if you boot the game without one connected, turn it on after it finishes loading the main menu, and wait a few seconds for steam to recognize it. The game will freeze for a few seconds but after that I can use the controller without any issues. |
Dual Shock 3 no input in windows-only game Issue transferred from #5377. Your system information
Please describe your issue in as much detail as possible:My control(dual shock 3) is not detected by Dark Souls Remastered(proton 6.3-8) nor can I get any inputs. My control config is the default one in both the general steam config and the game. The control works perfectly both in big picture mode and in proton-native games Steps for reproducing this issue:
Work-aronudI already solved this issue for myself but I wanted to post this for feedback. I got it to work by checking only the XBOX configuration support and Guide Button focuses steam in the general steam controler configuration, and by selecting force on in the game. If this is necesary for all windows-only games(as i recall I had to do this before) why isn't this the default config. |
Dark Souls: Remastered unable to use Dualsense controller Issue transferred from #5492. Compatibility Report
System Information
I confirm:
SymptomsI'm unable to use a Dualsense controller with Dark Souls: Remastered. These are my current controller settings: The game behaves simply as if no controller is plugged in; no input from the controller affects the game at all, except for the touch pad, because that also controls the mouse. Portal 2 works flawlessly with the same settings (although it doesn't use Proton), so I'm certain the controller works. Enabling Steam Input in the properties tab does not fix the problem, nor does big picture mode. I haven't tested this with any other controllers because I don't have any. ReproductionAs far as I know, just try to use a Dualsense controller with Dark Souls: Remastered. |
When editing the controller configuration in BPM (I don't know if BPM needs to be enabled for this to work but I don't know how to edit the controller map otherwise), if I set a button to a keyboard key then the game responds appropriately. I tested this by setting the triangle button to W, and was able to get past the "press any key to start" part of the main menu. It seems like then that DSR just isn't recognizing the inputs being sent to it. |
Dark Souls: Remastered can't be launched Issue transferred from #5778. The last Proton version(7.0-2 and experimental) this game had been launched was 5.0-10. Running using 7.0-2 stop after few seconds. In 5.6-13 and 6.3-8 opens a window with "Preparing to launch Dark Souls: Remastered..." and no response. My system is Rocky Linux 8.5 using steam client from EL8 fedora fusion. |
5.0-10 is not working. it only worked on the first execution. err: DxvkInstance: Failed to create instance |
It works again! |
Dark Souls Remastered (570940) Issue transferred from #5791. Compatibility Report
System Information
I confirm:
SymptomsGame works fine first around 15 seconds after lauched (i can interact with interface, try start new game, etc), but after that time game just crash Reproduction
(For some reasons, ctrl+c and right click + copy don't copy anything in this window) |
Dark Souls Remastered (570940) doesn't load in Ubuntu 23.04 Issue transferred from #6710. Compatibility Report
System Information
I confirm:
SymptomsWhen you try to load the game the game window starts to open and then minimises. The screen then becomes frozen and you have to kill the game window to get back to the desktop. I have tried different proton versions but this doesn't appear to make any difference. The game was working on Ubuntu 22.10 so something must have changed in the new version. ReproductionInstall Steam on Ubuntu 23.04 and run Dark Souls Remastered without any launch options. |
i don't know where to post about it but i feel annoyed DSR won't run on proton on wayland KDE (fedora linux) (works on kde xorg). it worked on RPM but that version of steam was broken (lagging on GPU and cpu intensive when not on gpu) so i switched to flatpak. flatpak console input when entering game before instnatly closing itself at the end, is like x86_64-linux-gnu-capsule-capture-libs: warning: Dependencies of libnvidia-pkcs11.so.545.29.06 not found, ignoring: Missing dependencies: Could not find "libcrypto.so.1.1" in LD_LIBRARY_PATH fsync: up and running. Game 570940 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList Uploaded AppInterfaceStats to Steam it doesn't seem to even output error. it says it works fine. does anyone have similar issue? how'd you fix it? |
Seems to play with no issues at all, controller, sound, cinematics work just fine.
OS: Solus
GPU: GeForce GTX 1050 Ti
Driver: 390.77
Proton: 3.7-3
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