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Hunt Showdown (594650) #3898
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Proton 6.3-5 It freezes at the end of the loading bar: My System: I'm using the latest driver for my GTX 1650 |
Game does not even start anymore with ProtonGE EAC will pop up and freeze at the end. OS: Manjaro Linux |
Any updates on EAC support for this game? |
Issue with Easy Anti Cheat, game not work!
|
the devs add EAC support , it works pretty well, but i notice two issues with game
sys info - https://gist.github.com/koloved/e5e9ebde78c84383d87dedee54e4679b with RADV_DEBUG=nodcc nothing changes , the bug still there |
Here are the parts which might be interesting: |
@arne-fuchs hello! Did you install EAC from your library? EAC should be installed from library like any other games in steam |
@koloved Yes I did installed it over steam |
@koloved Thanks! It workes now. Will post performance results soon |
@arne-fuchs set Video Memory usage target >90% and the bug fixed , nice! thanks! |
I have the issue that I can't connect to any region. Hunt says it blocked some areas because of connection issues. So I can't play any online game |
This doesn't fix the LOD/Texture loading issue for me. I've tried various combinations of Mem Usage target and graphical settings. |
Hunt Showdown (594650) Issue transferred from #6549. Compatibility Report
System Information
I confirm:
SymptomsGame starts out looking fine but then textures stop loading and the graphics look blobby. Some kind of LOD issue Adjusting graphics settings (memory usage target/texture quality) doesn't help ReproductionPlay a round of Bounty Hunt and traverse the map @LukeDearden commented on 2023-02-18T07:30:47: I'm unable to attach files to this issue for some reason @an9949an commented on 2023-02-18T08:03:03: The same on my RTX3050 mobile. Issue start happens when vram usage go close to the maximum (2 minutes of gameplay on minimal textures). Also I can see that VRAM usage is much much higher than on windows (~1.4gb more on the same settings). |
@kisak-valve Actually this original issue was solved because it was an EAC problem. But EAC support was enabled by Crytek 2 days ago. So, maybe it's better to close this old outdated issue and create a new one? I feel that it's kinda important to focus on fixing it as fast as possible to make this anticheat support as successful as possible. |
I only have the issue with connection to regions, otherwise the game seems to mostly run fine: |
@WebsiteDeveloper You can work around that if you just join a party. |
Hunt: Showdown (594650) Issue transferred from #6569. Compatibility Report
System Information
I confirm:
Proton log: steam-594650.tar.gz SymptomsGame starts and works for offline play, like Tutorial mission or Trial mission. Does not work for online play, Bounty or Quickplay. When trying to play online you always need to choose your network regions, and it does not move forward from there. ReproductionInstall the game, start it, try to play online. Cannot see latency indicators on select network region dialog. Cannot start online game. Additional info found in game.log: |
Hi, Update 2: Solution for Debian found, it's related to ICMP sockets. Specifically for Debian, one needs to configure: net.ipv4.ping_group_range="0 1000", here 1000 is my current user gid. Steps:
for persistent config, sudo /etc/sysctl.d/local.conf, put the line net.ipv4.ping_group_range="0 1000" there, save the file. After restarting your computer, check with sudo sysctl net.ipv4.ping_group_range, it should show the value configured.
Current Debian discussion about changing this setting: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1027773 Voodoo time! @kisak-valve Maybe Steam could check and issue a console warning message regarding this setting, "your user is not in the net.ipv4.ping_group_range allowed groups, no ICMP functionality" ? |
Compatibility ReportHunt: Showdown (594650) System Information
I confirm:
SymptomsUpon launching the game, it immediatly goes to a popup that says: Easy Anti-Cheat Hash Catalogue not found. Troubleshooting steps already taken:Reinstalled the game ReproductionLaunch the game |
Setting VRamUsage to 100 in steamapps/common/Hunt Showdown/user/profiles/default/attributes.xml seems to solve the LOD issue. |
@grego9 |
This matches up with my findings I'm running a GTX 1660 Super with 6GB VRAM and I've tried all the suggested fixes/tweaks. Sometimes it takes a while to happen other times it happens as soon as you go into a building or traverse the map to a different compound. |
It's a visual nightmare on my 1060 3GB |
Can confirm excessive VRAM usage with Nvidia GTX 1660 Ti using driver 525.85.05. Game looks like TF2 running on Pentium 4. |
Started happening to me after a system update the other night. https://pastebin.com/q6vJfrtT |
Can confirm, overlay works fine with that on AMD too |
If you dont want constant bleeding edge updates you can copy the bleeding edge proton folder get a |
Same here, game just doesn't create the window properly, process is started but it doesn't create the window. Maybe it requires Steam BETA too? |
disable mangohud |
I don't have MangoHud enabled for this game. I have GameMode though. I tried a fresh prefix and it didn't help, will update when I find what's causing an issue but I doubt it is GameMode. Nvidia 445 here. //EDIT: removed all Launch options, and verified Proton Experimental files, game properly launches, and I can invite friend in game! Great! Thanks to whoever patched it. //EDIT 2: yep seems like it is GameMode that creates an issue on my side. |
I had to disable gamemode to get it running with proton bleeding edge. Mangohud works |
For me, it doesn't work even if I do disable gamemode and use bleeding edge. :/ |
With Proton Experimental [bleeding-edge] the overlay works as it should. I am able to invite people out of the game. With Proton 8.0-4 the overlay does not work but I am able to tab out and accept invites. I am using Arch Linux with GNOME 45.2. OS: Freedesktop SDK 23.08 (Flatpak runtime) |
With Proton Experimental Bleeding Edge, inviting works but it seems like using any wrappers causes the game to hang for me after the anticheat's splash screen. The game reads my SSD like crazy and does nothing with the following launch args: However for some strange reason mangohud works with the Steam (Runtime) |
Indeed, any wrapper blocks the game from actually creating its window. I will have to test, but if I recall correctly, I think the overlay opens in the EAC splashscreen when you add a wrapper to startup command line, maybe it is related to the issue.. |
The launch failure with mangohud (and hopefully gamemode) should be fixed with the most recent bleeding-edge (thanks to @gofman again :D) @ThisNekoGuy When you say "this doesn't work", is this any regressive behavior vs non-bleeding-edge Experimental? I'm not sure exactly what is failing for you. |
@alasky17 What I meant was that, from Proton-8.0-4 to experimental bleeding-edge, attempting to use gamemode would prevent the game window from appearing; so, we appear to still be on the same page given what you said about mangohud possibly at least working |
Can confirm, mangohud and gamemoderun wrappers work now with the new experimental bleeding edge update. |
I have had a very strange issue for a long time and want to ask if somebody saw something like this. I have no idea what it relates to. Maybe upgrade of some system components, or update of hunt itself, or even something hardware related (but I did a bunch of stuff to exclude it). My system: MSI laptop, fedora 38, intel i5 10500h, 32gb ram, rtx 3050 mobile. I use clear openbox session for gaming (but issue reproduced on any session). There is the things I tried to do with no luck:
So, I have no idea whats going on and why nobody report this. Maybe it's some issue that happens only on laptops with hybrid graphics. Here is the log of bad scenario. |
I also have FPS dips on Hunt, when it happens I also have sound issues like it crackle a bit and it is almost like on/off repeatedly multiple times a second, and when FPS goes back to 60 sound comes back OK. I guess it is the game itself. Watch the VRAM usage, it might be that too. |
I don't think I ever had that with hunt currently at 170 hours on linux amd. What I have is very rare random freezes. Maybe once a week? |
@Zorrototo The issue I described is completely different. In my case FPS becomes constantly lower CPU limited. If I look at Hunt HUD I see that MainThread time limits the total frame time. Also I am sure that it isn't a VRAM issue because VRAM usage is always under 100%. In the case of the shooting range it is much lower. Also if you play with 60 fps limit you will probably never see the issue I'm talking about. On my 10500h it's ~115 (gpu limited) in the good case and ~85 (cpu limited) in the bad case. @razzeee Very strange indeed. Random freezes are something different, I also saw it sometimes. |
Overlay works now with regular Proton Experimental. |
Replying to #3898 (comment)
Hm, I actually yesterday did see the player profile after clicking ingame
on profile option. It opened window which was blank few seconds then
properly loaded player's profile. This is on Fedora 38, Proton
experimental (bleeding-edge), and steam client 1702079146. Also my GPU is
AMD 6800 XT if that matters.
|
ValveSoftware/steam-for-linux#9386 (comment) I found that not having Steam maximised and instead running in a Window seems to let you view profiles and prevents the blank store page |
Wow! It certainly is case for me, I have Steam window docked right on main
stream (thus covering only right half of the screen).
On Wed, Dec 27, 2023 at 10:31 AM Luke Dearden ***@***.***>
wrote:
… Hm, I actually yesterday did see the player profile after clicking ingame
on profile option. It opened window which was blank few seconds then
properly loaded player's profile. This is on Fedora 38, Proton experimental
(bleeding-edge), and steam client 1702079146. Also my GPU is AMD 6800 XT if
that matters.
… <#m_-5489254772222406298_>
On Tue, Dec 26, 2023 at 6:29 PM Milliw *@*.*> wrote: The launch failure
with mangohud (and hopefully gamemode) should be fixed with the most recent
bleeding-edge (thanks to @gofman <https://github.com/gofman>
https://github.com/gofman <https://github.com/gofman> again :D)
@ThisNekoGuy <https://github.com/ThisNekoGuy>
https://github.com/ThisNekoGuy <https://github.com/ThisNekoGuy> When you
say "this doesn't work", is this any regressive behavior vs
non-bleeding-edge Experimental? I'm not sure exactly what is failing for
you. Overlay works now with regular Proton Experimental. But I am not able
to view player profiles. If I click on "open profile" it just opens the
built in web browser with the default web page. — Reply to this email
directly, view it on GitHub <#3898 (comment)
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ValveSoftware/steam-for-linux#9386 (comment)
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I found that not having Steam maximised and instead running in a Window
seems to let you view profiles and prevents the blank store page
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I can confirm this is still an issue. One of the biggest for me as it's a major disadvantage compared to people that can see properly. |
Just setup VKBasalt with some gamma on it, that's what I do for it and dark and darker since my IPS monitor sucks for darks. |
How exactly are you doing that? And I'm not so sure the game would support that action. They prevent matchmaking with ReShade, and this isn't very different than that after looking into it. Anyways I gave it an attempt and this game in particular I could not get to work with my vkBasalt.conf. I just wanna increase my gamma to the point where I see the logo above the gamma slider in game. |
As far as I know VKBasalt is fine, as it doesn't have access to a lot of the data that was being abused with reshade, and additionally, it doesn't have any modified DLL's present in the game folder it runs ontop of the game similar to something like Mangohud. I just used a global configuration, the only thing is it doesn't effect brightness when your out of the game, as it isn't properly detected as 3D yet. So in the main menu or settings it won't work, but once your in a game it works great! Try just using the default config file with a simple toggle key located in
If this isn't allowed though, please hunt devs clarify this. I assumed its fine since unlike reshade its impossible to see through walls or smoke or darkness since it doesn't have depth 3d data like reshade does, all it can do is act system gamma or recoloring. |
So, my issue was I thought reshade would work with only the Tonemap.fx file. I needed the base reshade files still. Thanks anyhow for your response. It's good to know I don't need to worry about it being considered some sort of cheat. |
No problem, BTW while I'm sure enough to use it myself it's possible for something to happen, just like its possible for being banned just by using Linux so use at your own discretion, but it works quite differently to reshade so it should be safe IMO. |
To be fair you are less likely to being banned using Proton than touching shaders and/or manipulating the game thing in memory and all. |
Compatibility Report
System Information
I confirm:
PROTON_LOG=1 %command%
steam-594650.loggame.log game.log
Symptoms
If proton version lower 4 then black screen and process info in task manager: kernel wait "pipe_read"
if proton version > 4 then Easy Anti Cheat cannot run with message box
ERROR: Failed to create EAC game client interface.
Reproduction
Game not run any times, no need special reproducer
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