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[BUG] Red and blue channels are swapped in vrdashboard #570

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caseif opened this issue Mar 29, 2023 · 25 comments
Open

[BUG] Red and blue channels are swapped in vrdashboard #570

caseif opened this issue Mar 29, 2023 · 25 comments
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@caseif
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caseif commented Mar 29, 2023

Describe the bug
The Steam overlay is not rendering colors correctly on the latest SteamVR beta (1.26.1). The issue does not exist on 1.25.7. As best I can tell, the red and blue color channels appear to be swapped indicating that some kind of image format mismatch is occurring.

To Reproduce
Steps to reproduce the behavior:

  1. Opt into SteamVR beta
  2. Load SteamVR home
  3. Open SteamVR overlay

Expected behavior
The overlay should not swap color channels for rendering.

System Information (please complete the following information):

  • Distribution: Arch
  • SteamVR version: 1.26.1
  • Steam client version: 2023/03/09 18:00:49
  • Opted into Steam client beta?: Yes
  • Graphics driver version: Mesa 23.0.1
  • Gist for SteamVR System Information

Screenshots
Screenshot_20230329_162123

Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.

@caseif caseif added the bug label Mar 29, 2023
@kisak-valve kisak-valve changed the title [BUG] Red and blue channels are swapped in SteamVR overlay [BUG] Red and blue channels are swapped in vrdashboard Mar 29, 2023
@c-x-berger
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Should the fact that some of the textures(?) used by vrdashboard here are getting displayed on the Knuckles controllers model (instead of battery amounts) be its own issue?

@caseif
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caseif commented May 4, 2023

Should the fact that some of the textures(?) used by vrdashboard here are getting displayed on the Knuckles controllers model (instead of battery amounts) be its own issue?

Yep, this is tracked as #571.

@ClearlyClaire
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Same here since last update (1.26.5).

System Information:

@Kagukara
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Kagukara commented Jul 8, 2023

How was this pushed to the non-beta. It was fine for me until the update on July 7 "MAJOR UPDATE".

@casKd-dev
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@sobersthebear
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Yup. I TOO have this issue, I will add that it seems to be restricted to the steamvr menus though. Everything else, like the boundary grid itself is normal.

KDE Neon 5.108 [fully updated]
Steamvr 1.26.6 [beta]
graphics nvidia 535.86.05
headset Index

@xriiitox
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Having this issue as well, again only in the dashboard.
Does not happen within games or SteamVR Home.

OS: EndeavourOS
SteamVR Version: 1.26.6
GPU: AMD Radeon RX 6600 (drivers up-to-date)
Headset: Quest 2 through ALVR

@purplebar0
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purplebar0 commented Jul 31, 2023

Whether or not it's related, I'm not entirely sure, but playing the Linux version of Half-Life: Alyx shows similar effects for save game previews (issues with colour components). Since they're basically screenshots, I suspect that a component of SteamVR was used to generate it.

@Crunchylol
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Having this issue as well in the menu, game icons are also inverted. the store (old bigscreen) doesn't have this issue though, I suppose because it's not actually steamVR itself.

Screenshot_20230810_115621

System Information:

Distribution: Fedora 38
SteamVR version: 1.26.7
Steam client version: 1690583737
Opted into Steam client beta?: No
Graphics card: NVIDIA GeForce GTX 1060 6GB
Gist for SteamVR system information: https://gist.github.com/Crunchylol/a777b4b89529f5b63c501a751cfdec75

@kisak-valve
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Hello, per "Fixed flipped red and blue channels on Linux textures." in the SteamVR beta 1.27.2 update, please retest this issue.

@purplebar0
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Forgot to point it out, but the issue has been fixed in that update.

@casKd-dev
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casKd-dev commented Aug 18, 2023 via email

@caseif
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caseif commented Aug 18, 2023

Appears to be fixed on my end as well, thanks!

@caseif
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caseif commented Sep 26, 2023

This appears to have recurred in Steam VR 2.0.1.

@kisak-valve Should I reopen this issue, or create a new one?

@Bitwolfies
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Even worse, mines inverted AND upside down.

@casKd-dev
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Even worse, mines inverted AND upside down.

This behavior has indeed returned in the 2.0.2 beta. Can confirm.

@casKd-dev
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Even worse, mines inverted AND upside down.

This behavior has indeed returned in the 2.0.2 beta. Can confirm.

And it has been reversed together with the beta dashboard in 2.0.3 beta.

@vermeeren
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I have the problem too with Steam beta and SteamVR 2.0.10, Debian Mesa 23.2.1-1 and AMD Radeon Graphics (gfx1100, LLVM 16.0.6, DRM 3.54, 6.5.0-3-amd64.

@Joseph-DiGiovanni
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I'm also having this issue on 2.0.10. It started once my dashboard UI changed. Was looking fine with the old dashboard. This issue needs to be reopened for 2.0 it seems

@BestRazer
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Just installed SteamVR on my arch linux machine and I've got it too.

@caseif caseif reopened this Nov 8, 2023
@caseif
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caseif commented Nov 8, 2023

Doesn't seem to be resolved in 2.1.1.

@caseif
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caseif commented Nov 10, 2023

Seems like the issue may have been fixed in the most recent Steam client beta. It's no longer occurring for me with SteamVR 2.0.10 when opted into the client beta. I'll wait for others to confirm before closing this issue again.

@ghost
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ghost commented Nov 15, 2023

Seems to be fixed for me, too. I'm glad to see them working on this!

@BCNelson
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This seems to be back in 2.5.3

@TTimo
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TTimo commented May 2, 2024

This keeps breaking but should be fixed again in next beta update.

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