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Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
Here is the backtrace from a project I was working on that uses OpenXR which lead me to believe this issue may be coming from SteamVR directly:
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.1.2.stable.arch_linux
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /usr/lib/libc.so.6(+0x3e710) [0x7fab7e76f710] (??:0)
[2] /home/smol/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrclient.so(+0x268288) [0x7fab6ea68288] (??:0)
[3] /home/smol/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrclient.so(+0x1af41a) [0x7fab6e9af41a] (??:0)
[4] /home/smol/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrclient.so(+0x246219) [0x7fab6ea46219] (??:0)
[5] /usr/lib/libc.so.6(+0x8c9eb) [0x7fab7e7bd9eb] (??:0)
[6] /usr/lib/libc.so.6(+0x1107cc) [0x7fab7e8417cc] (??:0)
-- END OF BACKTRACE --
================================================================
Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.
The text was updated successfully, but these errors were encountered:
Describe the bug
When you first start SteamVR and start a game, after that game closes or crashes, you can no longer start that game back up.
The way I've found to recover from this is to restart SteamVR before trying to restart the game that crashed or needed a restart.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The game should be able to hook back into SteamVR without crashing on start.
System Information (please complete the following information):
1.27.5
1697843490
nvidia-settings
orvulkaninfo | grep driverInfo
:2023.Q3.3 (LLPC)
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
Here is the backtrace from a project I was working on that uses OpenXR which lead me to believe this issue may be coming from SteamVR directly:
Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.
The text was updated successfully, but these errors were encountered: